Search found 253 matches

by Maniac
Sat 28. Nov 2015, 17:27
Forum: The Creative Corner
Topic: OperaHouse
Replies: 8
Views: 1382

Re: OperaHouse

Well, it's a good idea, i will look at it, beside the BSP geometry can't be use in this crude form, to many risks of instability and performances issues, i have to transform them into static-meshs before. Sure it can't, I placed it there only to provide a better understanding of what I mean. Beside...
by Maniac
Sat 28. Nov 2015, 14:40
Forum: The Creative Corner
Topic: OperaHouse
Replies: 8
Views: 1382

Re: OperaHouse

Something like this geometry-wise
Image
Image
EDIT:
File: https://www.dropbox.com/s/c64dmi2wbo8my ... s.ut2?dl=0
by Maniac
Sat 28. Nov 2015, 13:42
Forum: The Creative Corner
Topic: OperaHouse
Replies: 8
Views: 1382

Re: OperaHouse

Great work GLoups! We reach the limit of our old (but so good) engine, optimized a map like this take much time than doing the map itself in the purpose that all the players can play without a war machine, make a simple door in a wall can take 200 triangles, multiply by one hundred for a city, you m...
by Maniac
Thu 29. Oct 2015, 22:42
Forum: CEONSS Match Server
Topic: Halloween Match Event (Sat, 31st of Oct)
Replies: 37
Views: 6215

Re: Halloween Match Event (Sat, 31st of Oct)

ONS-Dinora mb? Not exactly Halloween, but gloomy all right
by Maniac
Mon 26. Oct 2015, 17:23
Forum: CEONSS Match Server
Topic: Halloween Match Event (Sat, 31st of Oct)
Replies: 37
Views: 6215

Re: Halloween Match Event (Sat, 31st of Oct)

Image
Fuck you timezones!
by Maniac
Wed 21. Oct 2015, 11:49
Forum: The Creative Corner
Topic: [Mutator] Even Match (Onslaught team balancer)
Replies: 114
Views: 13874

Re: [Mutator] Even Match (Onslaught team balancer)

When a player is switched by the balancer, he can manually switch back the same moment and no other balancing occurs after that. Is it intended behaviour?
by Maniac
Fri 9. Oct 2015, 07:50
Forum: CEONSS Match Server
Topic: Thursday, 8th of October
Replies: 17
Views: 5625

Re: Thursday, 8th of October

Well, that was good. Thanks everyone. 4v4 looks like the perfect teams composition, for I noticed no times when a fight was won just thanks to sheer numbers. And the TS chat was fun, too :D Looking forward to the next one. P.S.: also noticed a BSP hole in the floor of one of the tunnels on ChainIsle...
by Maniac
Mon 5. Oct 2015, 20:28
Forum: CEONSS Match Server
Topic: Thursday, 8th of October
Replies: 17
Views: 5625

Re: Thursday, 8th of October

:ghehe:
by Maniac
Fri 14. Aug 2015, 15:11
Forum: CEONSS Match Server
Topic: Friday, 14th of August
Replies: 9
Views: 2211

Re: Friday, 14th of August

:wave:
by Maniac
Fri 24. Jul 2015, 18:12
Forum: CEONSS Match Server
Topic: Friday, 24th of July
Replies: 40
Views: 10433

Re: Friday, 24th of July

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