Search found 71 matches

by [P]etya
Sun 12. Nov 2017, 12:38
Forum: CEONSS Match Server
Topic: Probably Friendly Match ONS+ICTF?
Replies: 25
Views: 1099

Re: Probably Friendly Match ONS+ICTF?

I probably won't be able to show up (at least in time) so feel free to start without me.
by [P]etya
Mon 30. Oct 2017, 10:01
Forum: CEONSS Match Server
Topic: Probably Friendly Match ONS+ICTF?
Replies: 25
Views: 1099

Re: Probably Friendly Match ONS+ICTF?

If you take an advice from a spectator then I suggest to check out Collateral and maybe the Decks. Both of them are awesome maps, Collateral is a rather nice map because it is rather playable with few players up to 5v5 setup. The Decks is a little big map but if I recall correctly it is nice for 5v5...
by [P]etya
Wed 25. Oct 2017, 20:50
Forum: CEONSS Match Server
Topic: Probably Friendly Match ONS+ICTF?
Replies: 25
Views: 1099

Re: Probably Friendly Match ONS+ICTF?

Can I participate in it as spectator? I'd gladly see some good ONS and iCTF matches. :)
by [P]etya
Mon 10. Jul 2017, 14:35
Forum: Map Troubleshooting & Feedback
Topic: Stonewall petition
Replies: 14
Views: 2063

Re: Stonewall petition

I think it is written nowhere that ONS must have vehicles, after all there are DM maps which have vehicles too and they are classified as DM maps. NV maps don't go against the principals of ONS, because the primary objective is still the same. Furthermore, Stonewall was among the better NV maps and ...
by [P]etya
Sat 8. Jul 2017, 13:47
Forum: The Creative Corner
Topic: ONS-SpaceCargo
Replies: 34
Views: 6167

Re: ONS-SpaceCargo

I wouldn't have anticipated that there would actually be people, who were against making a good map even better by tearing down those, who "abuse" certain features. It's been a while since I played, but I do remember that there were some people who lamed a lot on this map. Even though it w...
by [P]etya
Sun 20. Nov 2016, 13:41
Forum: Reports, Bans & Appeals
Topic: Banned
Replies: 10
Views: 17458

Re: Banned

Don't want to revive this thread and no offense Zoner, but even in the past you used to do that from time to time. :P I even remember a single case on Dria, when I "spawnkilled" you (I was attacking the core), the link to the core was broken, so the core was shielded again, then you called...
by [P]etya
Tue 13. Sep 2016, 12:21
Forum: The Creative Corner
Topic: NEW VEHICLE AND WEAPON PACK RELEASED TO CEONSS TODAY!
Replies: 5
Views: 1024

Re: NEW VEHICLE AND WEAPON PACK RELEASED TO CEONSS TODAY!

Well modified Mantas having secondary gunner seem rather unpractical for me. The Ion Cannon Raptor seems rather imba to me :D People are already having difficulties at taking out Ion Tanks. As for that bomber... Maybe you could add other gunners, because the bomb and that close range blast won't be ...
by [P]etya
Sun 11. Sep 2016, 13:30
Forum: General
Topic: What's the tickrate of UT2004 servers?
Replies: 9
Views: 1441

Re: What's the tickrate of UT2004 servers?

Thanks the information!
by [P]etya
Sat 10. Sep 2016, 20:40
Forum: General
Topic: What's the tickrate of UT2004 servers?
Replies: 9
Views: 1441

Re: What's the tickrate of UT2004 servers?

Thanks. As I see it's 30 for CEONSS. I thought that it isn't adjustable in game. Is it possible to have 60 tickrate on this old game?
by [P]etya
Sat 10. Sep 2016, 16:46
Forum: General
Topic: What's the tickrate of UT2004 servers?
Replies: 9
Views: 1441

What's the tickrate of UT2004 servers?

Hello there!
I was wondering about the tickrate of the UT2004 and I don't know what sort of tickrate the servers are using. I was guessing that they are set on 20hz, but not sure. Can somebody answer this question? (looks at the admins :P)

Go to advanced search