Great to see this map on the server!

Sorry, I forgot to grab a demo of this map tonight, but I will try to write the feedback that I heard down by memory:
- Not enough Avril ammunition -> On a map with so many fliers, it will be good to have a lot of Avrils. Could you check if the ammo is maxed out, please?
- No team colors for the Super Mantas -> I think I saw plenty of red and blue mantas, but could you double check that all the custom mantas have two skins (one for the red team and one for the blue team)? Maybe they do and it's just hard to tell them apart due to the lighting, or a few don't. Since we still got the team icons, this is probably not the worst thing, but it may be a good idea to reduce the amount of mantas that don't have team skins to make it less confusing.
- Map layout confusion -> This is my own observation, but a lot of players race out of the base and want to go to the center of the map, but end up at the primary instead. Could you maybe place little signs on the walls of the hallway like " <- node" and " -> core" or something like that to help our players?
- Map size -> We have talked about this one before and the map size has come down nicely after compressing it to uz2 format. However, the other files that have to be downloaded in order the play the map are a problem, in particular Ledtex. It's...bigger than the actual map...(even after compression...).
Is there anything else that would look cool that you could replace it with?
