ONS-SpaceCargo

Anything about UT2004 mapping, Uscripting & more
Zon3r
Posts: 573
Joined: Thu 7. Apr 2011, 07:46
Description: Don't shoot at me!

ONS-SpaceCargo

Postby Zon3r » Fri 30. Jun 2017, 21:09

i see no reason to change this map, yes, it's a spammy map, but it was designed to be one

Edit:"tirades about other maps" removed
Last edited by Zon3r on Tue 4. Jul 2017, 06:40, edited 1 time in total.
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CrazySacrifice
Posts: 20
Joined: Mon 20. May 2013, 15:38
Description: Some further information

ONS-SpaceCargo

Postby CrazySacrifice » Mon 3. Jul 2017, 12:55

Seriousley, removing a map on the top 5 is not cool !
+ Zoner is right, too much editing kills the maps
Omahabeach was perfect until edited, barracks too !
We cannot end with maps where people drink milkshakes together and talk about life, maps need to involve action and dynamics !
And we cannot remove maps because peaceful people with no background in fps ask to remove a vehicle or a weapon !

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Dalyup!
Posts: 398
Joined: Mon 25. Nov 2013, 22:46
Description: Haggis

Re: ONS-SpaceCargo

Postby Dalyup! » Mon 3. Jul 2017, 19:56

Guys, please. Cat did not ask you to provide commentary on the merits of editing maps or which maps' edits you felt personally dissatisfied with. There are separate threads for those maps, please direct your chagrin there.

If you don't think the map should be edited then fair enough, say that and preferably explain why, but tirades about other maps are unnecessary.
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[P]etya
Posts: 72
Joined: Tue 16. Jun 2015, 07:42
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Re: ONS-SpaceCargo

Postby [P]etya » Sat 8. Jul 2017, 13:47

I wouldn't have anticipated that there would actually be people, who were against making a good map even better by tearing down those, who "abuse" certain features. It's been a while since I played, but I do remember that there were some people who lamed a lot on this map. Even though it was one of my most favourite maps, sometimes I hated playing on it, due to the presence of certain players. You can't just kick and ban players, who are just using certain features for their own amusement and/or advantage even if it means the displeasure of others. Afterall certain things were all intentional, hence these things need removal or rework.

Just because some maps are rather fair now, it doesn't mean that they are bad. Well, it is bad for those who were "abusing" those very features.

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Cat1981England
Posts: 2323
Joined: Mon 23. Aug 2010, 15:35

ONS-SpaceCargo

Postby Cat1981England » Tue 11. Jul 2017, 18:41

Thank you all for your feedback.

I understand that some of you were unhappy about the possibility of changing the feel and gameplay of the map, but i hope that you in-turn can understand that when several people post in a short amount of time about editing a map, that is not something that can be ignored, nor can the admins be expected to play the role of devil's advocate all the time.

Also, the temporary removal of SpaceCargo from the roster was a deliberate decision to get some people from the server, who like the map, onto the forum to have their say. It would be very unfair for a handful of forum regulars to be making gameplay changes on a map which is indeed very popular. So if you are one of those that like the map the way it is, and were unhappy about its removal, perhaps you can see that this was actually in your favour ;)

A little hint for those of you who didn't want to see the spammy side of the map being neutered - you did actually have the opportunity to make it more spammy if that's what you would have liked ;)

Now there's actually quite a few improvements that could be done to this map without making any gameplay changes,

- The jumpad by nodes 6 and 7 aren't skill jumps and could have been altered so that you didn't have to jump at the end. I've seen every single one of you fail this jump at some point because there is a delay between pressing your jump key and that data being sent to the server.
- Adding sounds to the jumpads would be nice.
- The boxes at the cores require nothing more then a double jump to get on to. Again this isn't a skill jump, but simply a waste of your time. Why not add a jumpad there?
- Rebuilding the map using RGB8 lighting would reduce the map file size. This would benefit quite a few, as most people have their purge cache set to the default 30 days.
- Removing the shadows from SM's on the ceiling to reduce lighting data on the map.
- Vehicles such as the EONSScorpoin could be loaded from pre-existing packages to further reduce map file size.
- The mini-health pickups could be replaced by a larger pickup to reduce network channels.
- Performance could be improved by removing the collision on many static meshes such as those on the ceilings.
- The nodes could be upgraded to Peg's RNH which would give you the nodes health on the mini map, helping you decide when and where to go and attack/defend.
- Weapon lockers could be upgraded to the custom version so you don't have to throw your weapon to get the full ammo.
- The cull distance is too low (and possibly unnecessary) on many of the lights and they pop in and out of view.
- The blocking volumes for many of the boxes could be combined if they are next to one another.
- Fix the floating light by node 9.

That's just from a very quick look at the map.

Although some of those changes may seem trivial and may not affect you directly, if they affect others, then you will be affected indirectly because we all share the same server :readit: We shouldn't shy away from, as Pet said, trying to "make a good map better", even if on a handful of occasions in the past it hasn't worked out as well as everyone would like.

As the admins and editors are all already working on other stuff, don't really have the time to be making the possible changes above, and could probably put their time to more productive use, i would ask that none of the current active editors volunteer.

However, if anyone else is feeling ambitious, would like to give something back to the server, or would just like to try their hand at some editing, let me know and i'll help you through the changes :thumbup:

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Feedback, suggestion and ideas about all maps is very, very welcome so please keep it coming :yippiiieh:
The Universal Declaration of Human Rights, Article 1:

All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.


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