The whole map has choke points, that's what make stonewall appealing, the close, spammy combat. One worst than the node in question is the bridge between nodes 5-9 6-11 and how small that room is. Personally i think the map should be left untouched, but i can give some ideas which might encourage someone else to think of something better.
The node in question is deffintly difficult to re capture. It's not just that the building is very small and the entrances are narrow. The main issuse is that once the attackers advance on the centre nodes (2-1) and the natural flow to nodes (5-8 6-7) this is when the node in question is pretty much impossible to re-capture due to the reinforincing enemy. That is the actuall issue here in my opinion. Three things come to mind. Frist would be to widen and open up the space of that building making a bigger entrance and more space, but I don't think an edit changing the scale is best here. I don't dabble that much in the editor but from i have that seems like abit tricky to keep everything unison linkin to that room (bridge, walkways) surley if you were to expand that room and it's entrance you would have to take into account everything else? But even then you will not be able to take that node once everything has gone to shit. Second would be to take the two windows and make one larger window and add a jump pad to jump through (pic) this adds another entrance, albiet for both sides but still an alternative to the narrow choke. Third, which in my opinion will work best along side point two as well as maybe a bigger entrance on the walkways. That is to have a teleporter from this building (#1) to somewhere here (#2) this would allow players to by pass the attack choke on node 8-7 and the bridge from 10-12 and be closer to the node to re capture and will also benifit the primary chokes near the core.
Gaffer wrote:With regards to going on the roof tops
Gaffer wrote: in the heat of the game I never remember to use it.
Same and i think many other players do not use it.
EDIT: reread. Apparently i can't read numbers.