ONS Maps

Anything about UT2004 mapping, Uscripting & more
Zon3r
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ONS Maps

Post by Zon3r »

Hi, i just want to suggest two very good maps(my opinion). you should check it out, is it worth putting it online, both maps are called evergreen, so be it evergreen 1 and 2 here are some ingame screens:
Evergreen 1
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Evergreen 2
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Here are the download links:
Evergreen1
Evergreen2
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laboRHEinz
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Re: ONS Maps

Post by laboRHEinz »

nice screenshots :)
I'll check them tonight and then see.
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laboRHEinz
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Re: ONS Maps

Post by laboRHEinz »

Just checked them: Both maps are beautiful - at least they are kinda eyecandy. But I have some doubts the playability is ok.

Evergreen1: Huuuuge map with many plain fields. You have almost no chance to get to the nodes on foot. There are teleporters missing and not enough vehicles for a 32p match. Due to its giant size and few pickups, vehicles, teleporters and short cuts I'd consider it to be a low action and avril-nub map. Besides, it seems to be very demanding regarding the clients hardware. I just got an average of 65fps with my system (Core2Duo E8400, ATI 6870). I don't think players with older hardware are able to run it smoothly.

Evergreen2: Confusing to find the primary node and hard to get there as an enemy; it's easily defendable with turrets because you usually need a Raptor to get there. Choke node setup - needs to be changed first though hard to do looking at the location of the other nodes.

Nevertheless, both maps are nice looking and I might give em a go. Still there needs to be a bit of tweaking methinks.
Zon3r
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Re: ONS Maps

Post by Zon3r »

Well it's ur call, it was a suggestion. a bit editing is needed, just as u say, but the requirements may be a problem, didn't think of that, i got 45-50fps with everything on full, i have over 200 ons maps, i'll find something valuable among them, and of course will post it here.
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Zon3r
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Re: ONS Maps

Post by Zon3r »

ONS-theVine-T32-beta5 nice map, check it out
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Download here
TheVine
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laboRHEinz
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Re: ONS Maps

Post by laboRHEinz »

will check it out soon.
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lilalurl
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Re: ONS Maps

Post by lilalurl »

+1 from me for TheVine T32 edit (ofc :angel: ). Had some nice matches on it. Needs a decent number of players though to be fun (at least 16/20).

Performance-wise, based on my experience and on the fact it was an edit by Zoo, if should run fine for most players.
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laboRHEinz
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Re: ONS Maps

Post by laboRHEinz »

it's up :D
Zon3r
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Re: ONS Maps

Post by Zon3r »

Found another excellent map. i have no idea, from where and when did i downloaded it, a small town map "theburbs". the textures are from Postal i think. it's a bit big in mb i mean, packed 35 unpacked 100MB. need to upload it somewhere, untill then here are some screens:
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lilalurl
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Re: ONS Maps

Post by lilalurl »

http://forum.omnipotents.com/showthread.php?t=13243

beta 5 (link in post#3) is the most recent version.
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