ONS-Mothership-C-Beta5
Changes:
- Deleting Badgers and replace them by flame Badgers from the package at node 2 and 3.
- EonsScorpions are now loaded from the package as well.
- Fix: Messages diplayed from the triggers should not longer be broadcast to all the clients.
- Fix: Triggered emitters are now displayed on dedicated server (and should be by the server as well).
- Bases: Replace cicada by banshee at bases.
- Fix: Replace standart Cores by onslaught special ones (!?) .
- Bases: Add one Phoenix and one Hurricane for easiers comes-backs.
- Primarys : add a flyer to each nodes.
- Primarys: no more Badgers.
- Decreasing the brightness of flashys effects at bases and somes nodes, something like 120 %.
- Increasing emitters opacity at bases.
- Node 1 and 4: diminish the health of Auto-turrets to 250 (before 350), and respawn time 45sec to 35sec.
- Node 1 and 4: add one Hellbender by nodes to go through inside the Mothership.
- Others turrets: decreasing the health to 325, and respawn time 45sec to 30sec.
- Node 1 and 4: New class of Auto-turret, ONSSentinelCeiling to slow down enemys progression from the inside of Mothership.
- Fix bad texture at one base and ass minors visuals tweaks on weapons lockers.