ONS-Mothership-C

Anything about UT2004 mapping, Uscripting & more
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GLoups!
Posts: 540
Joined: Fri 3. Feb 2012, 17:57
Description: Just play for fun.
Location: Fr

ONS-Mothership-C

Post by GLoups! » Sun 2. Oct 2016, 16:34

Thanks for feedbacks ;)

ONS-Mothership-C-Beta7

-Best vision at low altitude, best vision in general.
-Delete the two turrets at nodes 4 and 1.
-Add the miragetankII at bases, not sure who have made it, taken from VCTF Forgotten valley.
-Add the Cherufe from Castiel vehicle pack 2.
-Delete two nodes in link setup.
-Add velocity in secret area, and alternate with strike painter.
-Vehicle changes : move the Huricanne, add biotanks..
-Clean up the platforms at bases for moving dragons and phoenix there.
-Restore the effects for the teleporters to that platform.
-Small vehicles changes.
-Small fixs.

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Cat1981England
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Joined: Mon 23. Aug 2010, 15:35

Re: ONS-Mothership-C

Post by Cat1981England » Sun 2. Oct 2016, 20:21

Now on the server.

Getting better and better GL :thumbup:
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Gaffer
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Description: Total arse
Location: Germany

Re: ONS-Mothership-C

Post by Gaffer » Sun 16. Oct 2016, 07:10

Hey Gloups, thanks for making these maps. Keep it up!

Yesterday while it was being played on the server I fell (or rather drove my eon scorpion) through the map.
I entered somewhere around where my cross-hair is pointed.
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Zon3r
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Re: ONS-Mothership-C

Post by Zon3r » Sun 16. Oct 2016, 08:17

I like this edit, nothing else to add :)
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GLoups!
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Joined: Fri 3. Feb 2012, 17:57
Description: Just play for fun.
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ONS-Mothership-C

Post by GLoups! » Sat 1. Jul 2017, 11:26

Hello there, it's the v2 version with the following changelog, it was not planning but finally may be good idea :

ONS-Mothership-V3-GL-C

-Visuals and sounds enhancements (fog color, textures fix, sky box,custom wind ambients sounds).
-Rebalance vehicles setup.
-Lots of bugs fix and performances optimization.
-Trigger use and posses: fix bad alignement of emitters while changing yaw.
-Turrets bugs fix and new weapon for link-turrets.
-The mirage tank II is now more powerfull, fire+alt fire..
-Link setup: the center node under the ship is now standalone.
-Adds somes Jumppads for better movability at the top of the ship.
-Platforms for somes nodes have been scale up by 1.5x.
-Hybricast: a new custom class of scorpion, new weapon, customs sounds, and new horn.
Shot00308.jpg
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Miauz55555
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Re: ONS-Mothership-C

Post by Miauz55555 » Sat 1. Jul 2017, 17:12

Bruuummmm... Nice one the speed is just right that you still can controll it.

What's the damage from the Scorp?
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GLoups!
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ONS-Mothership-C

Post by GLoups! » Sat 1. Jul 2017, 18:15

oh, weapons damages, vehicles damages, health and ImpactDamageMult are the stocks ones from the scorpions, i did not want to break something that work , the thing it's i always think that the scorpion is a little slow for me, just my taste ;), just like the stock paladin.

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Hawk
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ONS-Mothership-C

Post by Hawk » Sun 2. Jul 2017, 06:52

Mothership ? Omg the admins mothers are on that ship ?? Hurry hurry abandon it they will tell you not to eat with your fingers :muahaha:

:lol: :yoman: :slurrp:
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