I just write down a few thinking’s about this map and hope you will agree/ disagree and extend the list.
I played it on the server against one player and it was ok. You can dominate with tactics and speed. And I was playing it with more players (I thing 14, don’t know) that was very lag, but it could be my connection. With more players you can good protect the cave nodes.
Nice ambiance (the castle, the cave, Stonehenge)
When you lost your vehicle you have the chance to run too your next node in an exactable time.
Note 7 (Stonehenge) is too important.
The target launcher and the SPYMA are nearly useless on this map.
You are too slow when you use the footpath between 6 and 3 for taking down the other node.
Without a vehicle you are death in seconds.
When you play against Boots they shoot with the turrets on 5 and 4 over the half map.
Remove the target launcher. Add a shield or health on it position.
Exchange the 100 health between 6 and 3 with a redeemer.
Exchange the Tank with a Badger.
Perhaps change the node linking. Remove the connection between 3 and 6. Add a connections between 1 and 6 and also between 2 and 3.
Feedback, discussion & bug reporting on current maps
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