Storage Facility
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- Posts: 2326
- Joined: Mon 23. Aug 2010, 15:35
Re: Storage Facility
Yep, i hear you. So what if we removed one of them from each core and simply moved the Raptor over into it's position?
The Universal Declaration of Human Rights, Article 1:
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
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- Posts: 1651
- Joined: Sun 7. Jun 2015, 22:12
- Location: Germany
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- Posts: 1651
- Joined: Sun 7. Jun 2015, 22:12
- Location: Germany
Re: Storage Facility
Maybe an idea to avoid so much players on the enemy locked core.
Doors in the tunnels so that the tank and HellBender can't camp direct inside the core room.
Walls upside to avoid that you can fly with a Manta from the core roof on top. Maybe plus a door in the midle, and a big edge to avoid climbing from the core room? But I would make the tunnel on the other side smaler so that you can climb from that side to that location. Maybe move the ramps and/or make them a bit smaler than, too? And maybe a ramp by the boxes so that the Manta can fly from that side to the location, too.
I think that would not affect the gamplay because you can do all the same things, but direct camping in the core-room. Maybe we get a fwe less guys who are on the wrong locked core and through that a fwe less complains about core-campers and who just wantet to destroy the camping opponent?
Doors in the tunnels so that the tank and HellBender can't camp direct inside the core room.
Walls upside to avoid that you can fly with a Manta from the core roof on top. Maybe plus a door in the midle, and a big edge to avoid climbing from the core room? But I would make the tunnel on the other side smaler so that you can climb from that side to that location. Maybe move the ramps and/or make them a bit smaler than, too? And maybe a ramp by the boxes so that the Manta can fly from that side to the location, too.
I think that would not affect the gamplay because you can do all the same things, but direct camping in the core-room. Maybe we get a fwe less guys who are on the wrong locked core and through that a fwe less complains about core-campers and who just wantet to destroy the camping opponent?
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