Do you want back - MinusTankMeUp_Nightwolf ?

Server setup, history & future

Do you want MinusTankMeUp_Nightwolf back?

yes
22
76%
no
7
24%
 
Total votes: 29

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Wormbo
Posts: 384
Joined: Sun 28. Aug 2011, 11:52
Description: Coding Dude

Re: Do you want back - MinusTankMeUp_Nightwolf ?

Post by Wormbo » Sun 26. Jan 2014, 21:41

Oh god, Minotaur, PPC Tank and Hurricane all at the core? I'll abstain from voting because I rarely play, but if I voted, it'd be no.

[edit]
I'm not sure why Astra sent this in private (Don't want to scare the newbies? ;)), but for all who don't know the map yet:
[video][/video][/quote]

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Pegasus
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Location: Greece

Re: Do you want back - MinusTankMeUp_Nightwolf ?

Post by Pegasus » Sun 26. Jan 2014, 21:51

Wormbo wrote:Can anyone remind me which of the many MTMU versions Nightwolf is?
Starry nighttime skybox, slightly rotated bases' buildings so they don't directly face the trench primaries, 2 primaries, manual shield cover for the proximal primaries operated via a trigger/switch located near the bases; mino, 2 hurricanes, lobreaker, EONS Crusader, minitanks and 2 hammerheads at the top level of each base accessible via (often lamed) teleporters, EONS gren. launcher pickups near 'em; PPC tank at distant primaries, ions and Centaurs at lateral secondaries, Nexus ML and EONS Nuke Layer at center, broken xWeaponBases at the 2 insignificant map edges.
Overall, quite hostile to the aerial playstyle (most earthbound adversaries sport quite nasty hitscans while HHs are a joke), while the prospect of surviving - never mind contributing anything useful - as a pedestrian is pretty much a non-starter. You know, fun.

Edit: ah, shit; well, never mind >_>.
Image

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Astra{CZ}
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Joined: Mon 18. Nov 2013, 20:57
Description: everyone is crazy

Re: Do you want back - MinusTankMeUp_Nightwolf ?

Post by Astra{CZ} » Sun 26. Jan 2014, 21:52

I'm not sure why Astra sent this in private (Don't want to scare the newbies? ;)), but for all who don't know the map yet:
I don't wanted to be noob for all :D
I was not 100% sure with youtube video (how to insert here) :D

The world is beautiful, just people are idi☆ts.

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Wormbo
Posts: 384
Joined: Sun 28. Aug 2011, 11:52
Description: Coding Dude

Re: Do you want back - MinusTankMeUp_Nightwolf ?

Post by Wormbo » Sun 26. Jan 2014, 22:05

Pegasus wrote:Edit: ah, shit; well, never mind >_>.
Nah, your post sums up my thoughts about it pretty well.

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Karma_geddon
Posts: 234
Joined: Tue 13. Aug 2013, 17:33
Description: from Italy

Re: Do you want back - MinusTankMeUp_Nightwolf ?

Post by Karma_geddon » Sun 26. Jan 2014, 22:25

Never played this, so... I'd give it a try, just to actually be able to taste how bad it is, in any case xD
If I ever have to actually talk bad about this map, at least I want to have tried it once.
You can find me on fb here, if you want: https://www.facebook.com/paolo.davolio.3

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Dalyup!
Posts: 436
Joined: Mon 25. Nov 2013, 22:46
Description: Haggis

Re: Do you want back - MinusTankMeUp_Nightwolf ?

Post by Dalyup! » Sun 26. Jan 2014, 22:28

Played this a few times on the Omnipotents server and it resulted in me loathing this map. Hell 'no' from me.
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Droopy_Bollocks
Posts: 163
Joined: Sun 8. Dec 2013, 22:21
Description: Gets the job done

Re: Do you want back - MinusTankMeUp_Nightwolf ?

Post by Droopy_Bollocks » Sun 26. Jan 2014, 23:12

Absolute no from me on this one.

Tankmeup was always a dire map - too many bottlenecks and an invitation for the lazy players to camp.
Don't bother asking - I won't answer.

I'm not ignorant, just finding being quiet stops me getting a bollocking ;-)

Zon3r
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Re: Do you want back - MinusTankMeUp_Nightwolf ?

Post by Zon3r » Mon 27. Jan 2014, 09:31

If lame-a-lot map is on the server, why can't be this one? On this map there is a chance for a comeback, while on lame-a-lot it's next to zero cause some players, (won't say names, you know who you are) keep spamming the core area with the ion tank just to spawnkill. that's one of the worst maps ever i think. Also for some reason there are two versions of Katharos, the NV version is very frustrating if the enemy team has several hitscan players
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elect
Posts: 278
Joined: Thu 23. Feb 2012, 16:28
Description: Srly? Are u kidding me?

Re: Do you want back - MinusTankMeUp_Nightwolf ?

Post by elect » Mon 27. Jan 2014, 11:38

Yes, it is not only about camping, although many of your may complain about the camping players, this map is also a lot about strategy, especially regarding the two nodes on the diagonal between the cores

Camp nubs require only insistence and availability to spawn, die and again in loop. It may be annoying, but the satisfaction at the end compensate it ^^

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Xac
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Re: Do you want back - MinusTankMeUp_Nightwolf ?

Post by Xac » Mon 27. Jan 2014, 13:58

If it replaced Tanks a lot I might vote for it, but it's not a map I'm keen on. It's not one of the maps I used to enjoy playing.
Play it safe, do what Droopy says..."Always double tap!"