ONS-Europa-C-M5

Anything about UT2004 mapping, Uscripting & more
User avatar
GLoups!
Posts: 371
Joined: Fri 3. Feb 2012, 17:57
Description: Just play for fun.
Location: Fr

ONS-Europa-C-M5

Postby GLoups! » Fri 23. Mar 2018, 21:34

Minimap redone, picture taken in instant action, it gives a little feeling of movement, if it's not good i can remake it without ( :think: may be a little weird), or may should had somes scriptures.

ONS-Europa-C-M5-Beta15-2

Edit: This one may be better:not enough place for write something.

ONS-Europa-C-M5-Beta15-4

User avatar
Miauz55555
Posts: 1106
Joined: Sun 7. Jun 2015, 22:12
Location: Germany

ONS-Europa-C-M5

Postby Miauz55555 » Fri 23. Mar 2018, 22:29

Nice Gloups! Now the minimap looks better than the map. =D

Btw: This it the secret room. If you can't find it, you can use the tip I posted up there.
Shot00458_3-23-2018_ONS-Europa-C-M5.jpg
Shot00458_3-23-2018_ONS-Europa-C-M5.jpg (67.92 KiB) Viewed 286 times
Image

User avatar
Miauz55555
Posts: 1106
Joined: Sun 7. Jun 2015, 22:12
Location: Germany

ONS-Europa-C-M5

Postby Miauz55555 » Mon 14. May 2018, 21:57

Image

Zon3r
Posts: 575
Joined: Thu 7. Apr 2011, 07:46
Description: Don't shoot at me!

ONS-Europa-C-M5

Postby Zon3r » Tue 15. May 2018, 15:31

When i mentioned ingame that flyers clip throughwhere they shouldn't, this is what i meant
Image

User avatar
Miauz55555
Posts: 1106
Joined: Sun 7. Jun 2015, 22:12
Location: Germany

ONS-Europa-C-M5

Postby Miauz55555 » Tue 15. May 2018, 21:38

Thank you, will fix (remove the feature) that. Just why should anybody land on the node? =P

If someone has more please write here, I will do it if it's not to much work or nonsence.
You are also invited to try the editor and make changes yourselve. The links here should help http://ceonss.net/viewtopic.php?f=14&t=887 and if there are still questions you can ask and we can go through it step bye step.
Image

User avatar
Xac
Posts: 541
Joined: Thu 15. Nov 2012, 14:21
Description: keeping it UNreal since 2004

ONS-Europa-C-M5

Postby Xac » Wed 16. May 2018, 23:15

I think it's a nice map, but the problem is the middle primary node. All the action seems to occur there and if you lose it, it is so exposed, it is difficult to take back again. Tanks just have to camp out in the middle and spam you as soon as you come through the door from the core.
I tried to drown my sorrows, but somehow they learned how to swim...

User avatar
Miauz55555
Posts: 1106
Joined: Sun 7. Jun 2015, 22:12
Location: Germany

Re: ONS-Europa-C-M5

Postby Miauz55555 » Fri 18. May 2018, 18:31

So the Link-Setup, or the coverage from the node?
If you have some ideas just post them.
Image


Return to “The Creative Corner”



Who is online

Users browsing this forum: No registered users and 1 guest