Search found 9 matches
- Sat 26. Jul 2014, 22:16
- Forum: CEONSS Public Server
- Topic: Omni vs. CEONS
- Replies: 13
- Views: 17390
Re: Omni vs. CEONS
Like the Admin Joining the Winning team like right now... Last time I played with this unfair Gameplay here...
- Sat 26. Jul 2014, 21:42
- Forum: CEONSS Public Server
- Topic: Omni vs. CEONS
- Replies: 13
- Views: 17390
Omni vs. CEONS
I did not play CEONS lately much, but tried it the last few days again - the Ping is good, the players are fine - no lag, some good maps and a nice Community... none-the-less --- it does not make fun to play here anymore... and there are no good servers in Europe anymore so I tried the Omnipotent on...
- Tue 14. Jan 2014, 22:57
- Forum: Reports, Bans & Appeals
- Topic: FORS is very annoyed by this
- Replies: 66
- Views: 81440
Re: FORS is very annoyed by this
Why would we play a role play game?
Anyway. the fors guy now annoys us with his signature
Lets see in the settings if we can deactivate signatures.


Anyway. the fors guy now annoys us with his signature

- Sun 24. Nov 2013, 22:56
- Forum: CEONSS Public Server
- Topic: Rules or anything?
- Replies: 35
- Views: 77737
Re: Rules or anything?
Sorry Rot - thats exactly why I think Full Disclosure of such Bugs is important. As you see here, the opinions can be different. It took me quite a while to figure out what exactly is happening, and it is happening just too often, cause you don't need to specifically use the Bug to trigger it. Since...
- Fri 22. Nov 2013, 23:16
- Forum: General
- Topic: Vehicle exiting and wrecks
- Replies: 10
- Views: 24485
Re: Vehicle exiting and wrecks
BTW: if both sides are free on a vehicle, it usually helps directing the vehicle into the other direction that you want to exit. So if you want to exit to the left, the last movement should be to the right before exiting. I use this excessivly on Gunshop with the Raptor not fall off when getting the...
- Fri 22. Nov 2013, 23:11
- Forum: CEONSS Public Server
- Topic: Rules or anything?
- Replies: 35
- Views: 77737
Re: Rules or anything?
Exploiting map-specific design flaws in an intended, repeated fashion I like the new rule - however there is one bug which is regularly used, and I want to make you aware of it. There is a neat little Bug on the BitchSlap map which is only usefull in the node-setup currently used on CEONSS: if both...
- Sun 17. Nov 2013, 23:11
- Forum: Reports, Bans & Appeals
- Topic: FORS is very annoyed by this
- Replies: 66
- Views: 81440
Re: FORS is very annoyed by this
I'm sure the Topic is wrong: i must say very annoyed by FORS :) I am sure I also cursed him once or twice for his "fus ro dah!!" - didn't know though the history. Actually pretty funny :) thanks for the chat I actually would say, the admins are very nice and linient, I have certainly said ...
- Sun 10. Nov 2013, 19:10
- Forum: Reports, Bans & Appeals
- Topic: FunkyMonk
- Replies: 18
- Views: 22561
Re: FunkyMonk
Yeah, as I said It's definitly not the kiddie-aimbot, and as I said its not prove on its own - but I havent seen many players on this level, not in TAM either, I myself have an accuracy of 20 - 25 % on LG in good conditions agaist average enemies, I used a trigger once in the far past and I can tell...
- Sun 10. Nov 2013, 00:16
- Forum: Reports, Bans & Appeals
- Topic: FunkyMonk
- Replies: 18
- Views: 22561
FunkyMonk
I append the Requested Demo for FunkyMonk, I played two maps against him tonight and in SpankJox I was pretty stunned, especially when you could hardly see players he instantly made hits. Lots of head shots too. I went spec and started a demo, instantly some headshots and multi kill. Another scene i...