Rules or anything?

Server setup, history & future
Zon3r
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Joined: Thu 7. Apr 2011, 08:46
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Re: Rules or anything?

Post by Zon3r »

.
Last edited by Zon3r on Wed 12. Aug 2015, 01:55, edited 1 time in total.
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Cat1981England
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Re: Rules or anything?

Post by Cat1981England »

There a few small reasons why a server might have such a rule, but it's never really been an issues for us.

The rule will be removed at a later date.
The Universal Declaration of Human Rights, Article 1:

All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
elect
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Joined: Thu 23. Feb 2012, 16:28
Description: Srly? Are u kidding me?

Re: Rules or anything?

Post by elect »

Zon3r wrote:So, today on starreach ebola raised his sh**t to a new level. tried making a video of the demo(the demo would be too long), but the demo is messed up for some reason, unusable. but doesn't matter, i just want to show his camping spot. he parked his goliath next to the fence, and was shooting through it without a problem, but we couldn't shoot back, the shots were hitting the fence, not him.
What about pointing the larav just above him, shoot and once the missile is above him lock on his ass?
Cat1981England wrote:My heart sinks every time he joins the server.
:rofl:
FlauschDich wrote:
Exploiting map-specific design flaws in an intended, repeated fashion
I like the new rule - however there is one bug which is regularly used, and I want to make you aware of it.

There is a neat little Bug on the BitchSlap map which is only usefull in the node-setup currently used on CEONSS: if both middle nodes are connected, it is a big bonus if the door is not closing anymore. To make this happen you need to have the manta explode in the door, after that it stays open.

The good thing is both teams can do it , so noone has a disadvantage, and I use it too - however I would be happier if this could be fixed :)
Actually whenever the enemy center node door get stuck I find it counterproducing for me, since once the node is down, enemies can easily attack it from outside the node room
Zon3r
Posts: 575
Joined: Thu 7. Apr 2011, 08:46
Description: Don't shoot at me!

Re: Rules or anything?

Post by Zon3r »

.
Last edited by Zon3r on Wed 12. Aug 2015, 01:55, edited 1 time in total.
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elect
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Joined: Thu 23. Feb 2012, 16:28
Description: Srly? Are u kidding me?

Re: Rules or anything?

Post by elect »

Zon3r wrote:"What about pointing the larav just above him, shoot and once the missile is above him lock on his ass?"

wont lock on, technically he's behind a wall
Ah, shit :think:

And can you hit him by sniping? is there also a minimal part coming out on top of the wall?
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Pegasus
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Re: Rules or anything?

Post by Pegasus »

Shells from the tank are spawned next to the end of its barrel, which is outside the fence and why the exploit works. Collision volumes for the vec and its turret are behind the fence and don't include the barrel, so direct shots to the tank trying to come through the fence won't connect. Your only chance to take him out is to spawn elsewhere, teleport to the middle roof and approach the camping vec from there.
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Zon3r
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Re: Rules or anything?

Post by Zon3r »

Edit: Fixed some typos
Last edited by Zon3r on Wed 12. Aug 2015, 01:15, edited 1 time in total.
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Zon3r
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Re: Rules or anything?

Post by Zon3r »

the weather is nice
Last edited by Zon3r on Wed 12. Aug 2015, 01:14, edited 1 time in total.
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Cat1981England
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Re: Rules or anything?

Post by Cat1981England »

I'm waiting to see if any other players wish to add anything.
The Universal Declaration of Human Rights, Article 1:

All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Zon3r
Posts: 575
Joined: Thu 7. Apr 2011, 08:46
Description: Don't shoot at me!

Re: Rules or anything?

Post by Zon3r »

Sorry for bothering you
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