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ONS-SavoIsland-K-D-C

Posted: Sat 19. Aug 2017, 14:51
by GLoups!
Pegasus wrote:..., the UT2004 port/equivalent manages to offer... what exactly?
Cat1981England wrote:They can be really useful coming from either core attacking your primaries or trying to get to the Island pickups quickly.
Yes that's right, my opinion on it is that the only use on ut2004 is faster moving, i know you're not likely for fact to change karma variables, but after trying on SavoIsland, it's a bit too slow for ut2004 map scale and too heavy, something between a farm tractor and a moving van, even can't jump on a simple rock, so it's back on the same place for now, you should think about the possibility to tweak the beast a little.

ONS-SavoIsland-K-D-C-beta1-9 Radarmap fixed, and EonsLocust back.

ONS-SavoIsland-K-D-C

Posted: Sat 19. Aug 2017, 22:25
by Cat1981England
Thanks GL. I can have a look at the EonsLocust if that's ok with you?

ONS-SavoIsland-K-D-C

Posted: Sun 20. Aug 2017, 00:05
by GLoups!
The EonsLocust is already Tweaked in Baldur beta4 but it's not based on the same code and the Baldur's one is very too fast (kmaxspeed) and jump very high (lot's of settings),camera position (TPCamDistRange) ,sounds etc... but it have a better maneuverability and could serve as a model for a new one, remains to consider that this is not an issue.

ONS-SavoIsland-K-D-C

Posted: Thu 5. Oct 2017, 13:54
by GLoups!
Cat1981England wrote:Thanks GL. I can have a look at the EonsLocust if that's ok with you?
If you're too busy, and if it's all that left to do, i can look at that.

ONS-SavoIsland-K-D-C

Posted: Sat 7. Oct 2017, 11:23
by Cat1981England
Yes please GL, that would be a huge help :thumbup:

Thank you.

ONS-SavoIsland-K-D-C

Posted: Sat 14. Oct 2017, 14:23
by GLoups!
ONS-SavoIsland-K-D-C-beta1-10

-Change EonsLocust sounds, Kmaxspeed 1200 to 1350, JumpForceMag 250 to 450, Camera offsets and a couple of parameters.
-Add Objectives Names, and nodes LinkHealMultiplier to 2.

If it's too much i can lowering the limits.