@Lou You'll eat your greens and you'll bloody well enjoy them!
Miauz55555 wrote:I think it's ok. The submarines are realy hard to see. Maybe brighter and lighter lights?
Will do.
Relic of Vengeance don't work without the mutator activated. Just the relics where we made the movers are working without the mutator (mutant should not used somewhere where you have a custom super weapon, ion, target painter).
Ahh ok, my bad. Any ideas on what could go there?
The projectile jumppads wasn't working (bouncing projectiles) when I made a lan dedicated.. I may forgot a serverpakage?
It should work.
That's why we made the movers.. mover up and rotating around the relic.. relic gone.. mover down.. so exact the other way around.
Are you trying to make me cry?
The Universal Declaration of Human Rights, Article 1:
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Cat1981England wrote:Ahh ok, my bad. Any ideas on what could go there?
Maybe this shield beld thing fors put on valarna (with a high respawntime 240 or so).. will make a teamcoloured overlay over the user and absorps 100% from the damage until the ammong of shield is empty? .. Not sure.. maybe overpowered.
Are you trying to make me cry?
Did I made it? I wrote that you need to correct the mover positions.
Miauz55555 wrote:Did I made it? I wrote that you need to correct the mover positions.
And this is why the EU will never work
The Universal Declaration of Human Rights, Article 1:
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
- I've made the lights around the under water subs lighter and brighter. Let me know if that's the look you want.
- Rather then having the relic movers spin round the pickup and disappear after its been picked up, what if we leave it as it is and just change the relic SM?
The Universal Declaration of Human Rights, Article 1:
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Not sure what means "Just change the relic SM", but if that's what I think there should be several SM, only problem Relics SM are not very well optimized with their 19 materials and 1800 tris, that's why i play with them few months ago because their skins can't be replicated, with one SM by relics it work even when the relics dropped down.
Relics.jpg (195.75 KiB) Viewed 16232 times
To make this work on the server the sytem .U file need to be myleveled (0.1 Mo compressed) and need to edit the default class static-mesh properties (display), XRelicHealth, XRelicHaste ..., so you can change materials independently of one another in the SM browser, one SM by relics but this should be compress in contrary of Textures.
What i did was create 5 myLeveled SM's each with their own texture and simply change the relic to use that SM.
The Universal Declaration of Human Rights, Article 1:
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
So do you think it's better like this or go with the movers popping up after the relic has been picked up?
The Universal Declaration of Human Rights, Article 1:
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
For the movers I don't know, i guess it is a matter of taste, this is the same map with optimized SM with bonus corresponding texture when these fall down and lower file size.