Christmas Decoration [Mutator/ServerActor]

Anything about UT2004 mapping, Uscripting & more
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Xac
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Re: Christmas Decoration [Mutator/ServerActor]

Post by Xac »

Anik wrote:
Xac wrote:
Why not some chocolate santas ?

:rofl:

... Chocolate Santas? :loveit: :loveit: :loveit:
Yep like these:

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They do reindeer too...Got a load of them in the cupboard, next to the 800g Christmas jars of Nutella with a snowman picture on the front, yum yum yum! :lol:

Wormbo, maybe the health packs could be choco Santas?
Play it safe, do what Droopy says..."Always double tap!"
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Wormbo
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Re: Christmas Decoration [Mutator/ServerActor]

Post by Wormbo »

Just give me some models.
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Anik
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Re: Christmas Decoration [Mutator/ServerActor]

Post by Anik »

Xac wrote:
They do reindeer too... yum yum yum! :lol:
Reindeeeeer :loveit:
Wormbo wrote:Just give me some models.
I don't believe you would do that!

This is sabotage for my adverse team, I will have so much health supplies that I'll never die!

... Do you think you can also turn the big spider from mastershower into something more cute? :)
Last edited by Anik on Wed 4. Dec 2013, 12:44, edited 1 time in total.
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Anik
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Re: Christmas Decoration [Mutator/ServerActor]

Post by Anik »

Wormbo wrote:Just give me some models.
Health (5 kg of nutella :loveit: ) + adrenaline
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EmanReleipS
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Re: Christmas Decoration [Mutator/ServerActor]

Post by EmanReleipS »

:lol: You're my hero, wormby!
Caelum yesterday looked amazing with all the Christmas lights in the trees!
Anik wrote: ... Do you think you can also turn the big spider from mastershower into something more cute? :)
Anik said in-game she wants a teddy bear. :D
Last edited by EmanReleipS on Wed 4. Dec 2013, 21:09, edited 1 time in total.
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Xac
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Re: Christmas Decoration [Mutator/ServerActor]

Post by Xac »

EmanReleipS wrote::lol: Your my hero, wormby!
Caelum yesterday looked amazing with all the Christmas lights in the trees!
Anik wrote: ... Do you think you can also turn the big spider from mastershower into something more cute? :)
Anik said in-game she wants a teddy bear. :D
Soooo jealous...can't play at the moment! :cry: :cry:

A nice cute cuddly teddy weddy bear...with huge claws! :lol:

Anik, 5kg jar of Nutella...I'm speechless! That's industrial grade hardware!

:crazy: :crazy: :crazy:
Play it safe, do what Droopy says..."Always double tap!"
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Wormbo
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Re: Christmas Decoration [Mutator/ServerActor]

Post by Wormbo »

Anik wrote:
Wormbo wrote:Just give me some models.
Health (5 kg of nutella :loveit: ) + adrenaline
3D, please.
Zon3r
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Re: Christmas Decoration [Mutator/ServerActor]

Post by Zon3r »

Can you do something with these?

Nutella
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Pegasus
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Re: Christmas Decoration [Mutator/ServerActor]

Post by Pegasus »

I think there's a point for most people beyond which any decorative, seasonal mutator/serveractor can go too far where it ceases enriching the atmosphere with just a few colourful & festive additions, where it starts visually oversaturating the play area and might even begin turning everyday playing ppl off. I don't even know at this point whether these suggestions pitched at Wormbo are meant to be taken seriously (and the poor guy is actually expected to go out, shop for meshes and textures and implement 'em) or just part of some ongoing joke among the rest of the smalltalk that's recently been going on here, but I'm pretty sure that even proposing to now extend said mutator so that it'd replace commonplace pickups with commercial products, just because a few ppl might associate 'em with the current holiday season, is probably taking things too far. Not to mention that, as a general principle, CEONSS is interested in promoting quality gameplay within the ONS gametype, not processed foods, other brands or consumerism in general.
I'll admit it's been a fairly long held tradition (in terms of the game's lifespan, anyway) for many UT servers to add some minor, festive flair to their routine whenever the Christmas holiday season would come and that would usually entail using Angel's SantaHats because it's discreet, yet fun and interactive, enough to be on the right side of practicality; I'll even admit I personally like it and look for it every time December rolls in despite not being too enthralled by Christmas itself. Additionally, several CTF servers would use another similar mutator that would turn the flags to Xmas trees and I also remember Race/AS server LDG employing a random wrapped gifts spawning mechanic around this time of the year from back in 2011 - dunno if they're still doing that as it can affect gameplay in significant or even undesirable ways. More recently we've had Wormbo's own Xmas deco mutator and, while it seemed a bit excessive a proposal to have 2 separate bags of custom code just for that kinda stuff, its passive n' minimalistic approach eventually warmed me up to it in the end. I do recognize, however, that other members of the playerbase's silent majority (that I'm no longer a part of) might have different tolerances and might consider the 2 mutators combo too much already, never mind the prospect of pushing with the theme even further. That's why I think the tree decorations and st.mesh hats n' bags is probably a good place to stay for awhile and assess the general sentiment, never mind any potential side-effects it might be bringing about. In fact, I believe I may've already come across one occasion in a popular map where the mutator might have an impact in gameplay, the santa bags restricting dueling space in Tyrant-Renovation-V1's lateral balconies:
Wormbo_XmasDecoV2_in_Tyrant-Renov-v1.jpg
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Btw, please understand I'm not bringing this up as grounds for discontinuing the mutator's use; I'm just suggesting that perhaps the collision of the deco st.meshes shouldn't be universally enabled, but rather subject to a case-by-case examination leading to a white-/blacklist array that the code would check before applying it. Toggling collision for a map's entire set of deco st.meshes could also be problematic as, in the same example map (or Tyrant-V2), one could either be visibly standing on top of the statues' santa hats or be entirely concealed inside 'em, thereby gaining an unfair sniping advantage.

As one final small request, while casual banter can be fun and certainly has its place in any web community aiming to grow, considering this is the Creative Corner forum where authors look for feedback on their projects, I'd like to ask that everyone please try and include some constructive commentary in your posts on the creations presented here, along with whatever else you might want to talk about, if only as a gesture of respect to the ppl still working hard to provide us with something new to play with. Thanks in advance for your understanding :).
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Zon3r
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Re: Christmas Decoration [Mutator/ServerActor]

Post by Zon3r »

Sorry Peg, but i think you are overthinking all of this. why would anyone leave the server because of some xmas decorations? It's something new, will cause some laugh, i know it would make me smile: "i'm about to die, let's get some nutella" :D
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