Re: How about to add Battlefront map and other TOP maps?
Posted: Fri 22. Mar 2013, 01:27
Well chaps there's nothing I can add which hasn't already been said, but being the opinionated bastard that I am, I'm gonna throw my two pence in anyway
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It must be fairly obvious as to why there is a need to have some sort of limit on the number of maps on the server roster. There also happens to be 100/200 regular, as well as a few more occasional players, who all have there own preferred map types. To try and provide all types of players with maps to suit their style must be extremely difficult bordering on the impossible within a finite list. On the other hand if maps were replaced every time someone made a request the roster would very quickly become a lop-sided mess, pushing away many regulars and possibly even killing the server.
Peg has listed a whole host of considerations that are given to each and every map which has been introduced to the server and constructive criticisms about the maps that have been proposed. Labor has outlined the structure of the map roster, it's overall considerations and map rotation.
Gentlemen i sympathise with you i really do, each of us here would change 90% of the maps if we could. Personally I prefer a Rock-Paper-Scissors 1-3-1 classic ons maps, but there have been no servers like that since ut3 (
) came out. We (ons) only have a small player base and one of the reasons why CEONSS has remained popular is because of the tried and tested formula that Labor and Peg have developed and outlined here.
If you wish to have any of the maps you suggested introduced to the server then you either need to outline a much more convincing argument or take on board the constructive criticisms and edit the map accordingly. Just have a look though the server roster and you will find maps that have been successfully introduced by the methods above by CEONSS players.
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Apologies for the grammar, I'm thick and a bit pissed. nn all.

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It must be fairly obvious as to why there is a need to have some sort of limit on the number of maps on the server roster. There also happens to be 100/200 regular, as well as a few more occasional players, who all have there own preferred map types. To try and provide all types of players with maps to suit their style must be extremely difficult bordering on the impossible within a finite list. On the other hand if maps were replaced every time someone made a request the roster would very quickly become a lop-sided mess, pushing away many regulars and possibly even killing the server.
Peg has listed a whole host of considerations that are given to each and every map which has been introduced to the server and constructive criticisms about the maps that have been proposed. Labor has outlined the structure of the map roster, it's overall considerations and map rotation.
Gentlemen i sympathise with you i really do, each of us here would change 90% of the maps if we could. Personally I prefer a Rock-Paper-Scissors 1-3-1 classic ons maps, but there have been no servers like that since ut3 (

If you wish to have any of the maps you suggested introduced to the server then you either need to outline a much more convincing argument or take on board the constructive criticisms and edit the map accordingly. Just have a look though the server roster and you will find maps that have been successfully introduced by the methods above by CEONSS players.
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Apologies for the grammar, I'm thick and a bit pissed. nn all.