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Re: t!_PuNcH*$

Posted: Fri 27. Sep 2013, 01:02
by Pegasus
Wormbo wrote:"key-to-other-input-device mapping" - As far as I can tell, those would at least simulate input. Once reason Anti TCC can't detect more advanced aimbots is that they simulate keyboard input. The "firing without fire button" detection specifically tells that a fire function was called without such input being registered by the game. And by "fire function" I mean UT200x-specific code that would not work on any other game without modification.[...]
All true and well said. Whatever you'd get your joypad to do, it'd still correspond to some standardized keystroke or command, understood at the OS level, not executed from within a game's asset. Just trying to eliminate a very unlikely scenario here though so thanks for elucidating.
Wormbo wrote:[...]"game-oriented LCD" - The only one I'm aware of is the Logitech G15 patch for UT2004, which is sort-of official. The functionality resides in the HUD code and is not related to input at all.[...]
Well, I had more in mind the G15's technological sibling, the Z-10 speakers (which I have and are a great lil pair of bass-boosted hellraisers :)) that feature the same reso LCD and offer the same support and usability based on Logitech's SDK, but you're right. That SDK allowed ppl to write all sorts of apps you could run from the LCD Manager and thus you could turn your speakers into a multi-purpose PC system monitoring/diagnostic utility. Personally, I just ended up gutting most of the stock apps and settling for Barloggg's pretty extensible applet fed by RivaTuner's sleuthing and made mine to look like this:

Image
(Yeah, bottom right corner is still empty, I know. I'll fill it up with something at some point; shut up, it's a 4yr wip :p)

Long story short, all that such apps can do - including the UT2004 one - is rifle through the OS' resources, grab values and display 'em in fanciful ways, maybe start another program using the shortcut buttons at most. Definitely not trigger individual functions from within binaries, much less untangle the big blob probably residing in the middle of UT's memory space made out of the compiled Uscript mass and figure out how to call relevant parts of it with proper arguments from inside. So yeah, here too I was just trying to disqualify that improbability.
Wormbo wrote:[...]All Anti TCC stuff aside, a system malfunction would not appear in such a way that other players would accuse the player of botting.
Absolutely, and given the ingame admins' and other players' corroborating testimonies on top of that, I'd say this is as open and shut a case as they come. No point blaming the electricity in your PC, bro.

Re: t!_PuNcH*$

Posted: Tue 22. Oct 2013, 14:59
by t!_PuNcH*$
Have ever had you concern(marigold) with your pc? At the end of three weeks, that seemed to me so absurd that I have to clock(point,stick) the electricity, yes.
I wanted to change name, like that, to see. Never I shall have thought that the anti Tcc could screw you has cause of that. lol.
My name is t!_PuNcH*$ and I shall not change him(it) any more it is OK. What is what I can replay on your server ?