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Re: UT 2004 Stats?
Posted: Fri 18. Mar 2016, 12:38
by Miauz55555
You are good enough. The main thing is to have fun and play fair. And you are great at both.
ONS is a team game, so every player is important. And in the theory you can win the game without any frag, just by building and destroying nodes. Timing is everything. You can have the players with the best aim on one team and they will lose when they don't build nodes.
Re: UT 2004 Stats?
Posted: Sun 20. Mar 2016, 21:40
by Hawk
Woow what a nice message

Re: UT 2004 Stats?
Posted: Mon 21. Mar 2016, 10:48
by N4rkoT1k
My stats are back somehow. "N4rkoT1k" now finds 3 players instead of 2..
http://ut2004stats.epicgames.com/player ... er=2187908
I don´t know why they were gone for some days. Won´t loose it again

UT2004 stats
Posted: Fri 29. Apr 2016, 13:49
by widurr
Does anyone know why some CEONSS matches appear on
http://ut2004stats.epicgames.com/ and some of them don't? Also, sometimes if the match appear under CEONSS, it does not contain any stats, so the match does not appear on player's ID.
Re: UT2004 stats
Posted: Fri 29. Apr 2016, 16:22
by Wormbo
Re: UT 2004 Stats?
Posted: Fri 29. Apr 2016, 18:39
by Miauz55555
Side note: I merged the topics together because it's the same context.
And it seems totaly random which game is showed mostly correct and which is either missing (also when more the two players are on) or empty.
ONS-OmahaBeach-)o(-V3-C-SP1:
Empty but 498 frags with a player score from 0.
Mostly full with 29 frags and 416 over all playerscore.
It seems that the problem is the right transmission of the player score. Now you could thing that a to high overall score could cause the problem.
But
this one with 556 frags and 1,945 player score from ONS-Rail-C-SP1 was submitted correct, at least it looks like.
I don't think we could do something to fix it. It's an epic problem which only Epic could fix.

Re: UT 2004 Stats?
Posted: Fri 29. Apr 2016, 18:50
by [P]etya
Miauz55555 wrote:Side note: I merged the topics together because it's the same context.
And it seems totaly random which game is showed mostly correct and which is either missing (also when more the two players are on) or empty.
ONS-OmahaBeach-)o(-V3-C-SP1:
Empty but 498 frags with a player score from 0.
Mostly full with 29 frags and 416 over all playerscore.
It seems that the problem is the right transmission of the player score. Now you could thing that a to high overall score could cause the problem.
But
this one with 556 frags and 1,945 player score from ONS-Rail-C-SP1 was submitted correct, at least it looks like.
I don't think we could do something to fix it. It's an epic problem which only Epic could fix.

And of course Epic won't fix it as its attention is pointed towards that new "Unreal Tournament" game. :V
Re: UT 2004 Stats?
Posted: Fri 29. Apr 2016, 18:55
by Miauz55555
[P]etya wrote:And of course Epic won't fix it as its attention is pointed towards that new "Unreal Tournament" game. :V
Yes it's obviously that Epic don't will put an epic effort to the epic EpicStats problem.

It's so funny to write epic sentence with epic and Epic inside.

(Sorry

)
Re: UT 2004 Stats?
Posted: Fri 29. Apr 2016, 19:01
by [P]etya
Haha, it was a cleverly built sentence.

My personal opinion is that they'd be better off improving UT2004 further as the newest UT will just repeat UT3 xD