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Re: [Aircraft] Draco

Posted: Mon 3. Feb 2014, 20:35
by Wormbo
The Draco, more than most other multi-seat vehicles, is much more efficient with a gunner or two.

Re: [Aircraft] Draco

Posted: Mon 3. Feb 2014, 21:21
by GLoups!
100% of the same opinion than [P]etya, i always think that it's better in outdoor maps with many obstacles (mountain etc..)

Re: [Aircraft] Draco

Posted: Mon 3. Feb 2014, 21:26
by [P]etya
I know that it can carry +2 passengers and the passengers can use those rocket launchers, but on that map the rocket launchers aren't useful either. It's just the map's faul. The Draco doesn't fit in a map, which isn't outdoor map and without obstacles.

Re: [Aircraft] Draco

Posted: Mon 3. Feb 2014, 22:06
by Karma_geddon
What about giving it a try in a more open map too? Like "our" version of Dawn?
I know that Peg is skeptic about deploying the Draco in an open space, but we could try...

Re: [Aircraft] Draco

Posted: Mon 3. Feb 2014, 22:13
by Wormbo
TBH I have no idea what kind of map works best for the Draco. I mean, the pilot seat can only do close-range combat and AVRiL defense, while the gunner seats are good for medium-range attacks on slow targets or medium-to-long-range attacks on stationary targets. I guess it must be a map with lots of cover, yet enough long lines of sight to nodes to actually benefit from the rocket damage.

Re: [Aircraft] Draco

Posted: Mon 3. Feb 2014, 22:57
by [P]etya
I think Draco fits in those maps, where ppl can do surprise attacks with it. I think the map, Urban should be tried.

Re: [Aircraft] Draco

Posted: Sat 8. Feb 2014, 01:05
by elect
Shit -> because you can see anything while you try to aim that nub firing at you

Re: [Aircraft] Draco

Posted: Sat 8. Feb 2014, 10:08
by Xac
I think Meadowlands is a good map for testing air vehicles, nothing much to bump into. Even the boundary is marked by a fence, then if you go over it, you get told to get back on the map or get shot down by a satellite, so no annoying boundaries to crash into and get stuck.

Re: [Aircraft] Draco

Posted: Sat 8. Feb 2014, 10:10
by Wormbo
elect wrote:Shit -> because you can see anything while you try to aim that nub firing at you
So you are actually trying to say the camera positioning needs work? (You might want to work on your feedback skills. ;))

Re: [Aircraft] Draco

Posted: Sat 8. Feb 2014, 11:44
by [P]etya
The camera positioning really needs work. Also I think you should increase the speed of the rockets a bit, because their speed is somehow low.