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Spawnkilling? Sure.
Posted: Fri 16. Dec 2011, 20:35
by Zon3r
today was my worst experience on Ceonss so far, it was like i was playing on iTS server.magicisle, our powercore was protected, but we didnt had a node to go. x.e.n.o.n, camping on a hill in a mino shooting the base effectively spawnkilling, war bastard camping on a hill in a levi, also spawnkilling, illex camping on a hill in badger, u guessed, also spawnkilling. totally f..ked up my day, and i couldnt do anything, cause they were destroying the vehicles as soon they spawned. i thought this is against the TOS on your server?
Re: Spawnkilling? Sure.
Posted: Wed 28. Dec 2011, 21:45
by MrPenguin
Hmm, was this on the RTS Kingdom map? That one seems particularly prone to spawnkilling using the mino.
My guilty admission - I did do some spawnkilling on a locked node in one match, I guess as we were being hammered quite badly. Another player asked me politely to stop it, so I did. No point in spoiling the game for others.
If its the final power core rather than a node that is under attack, though, I can't see how you'd avoid spawnkilling.
Re: Spawnkilling? Sure.
Posted: Thu 29. Dec 2011, 23:11
by borgqueenx
I was spawnkilling for the first time today, in tanks a lot. Basicly because i could damage the core and defend my node with the ion tank.
I thought bad of myself but i also could t stop because that would mean i abandon my team.
Its because the map is so badly designed.
Re: Spawnkilling? Sure.
Posted: Tue 3. Jan 2012, 20:44
by MrPenguin
Yep, maps like MTMU have the core and the spawn points so close together you can't help but spawnkill if you're using the Ion or PPC tank which have a big area of effect to attack the core - its not like you're even targetting the spawning vehicles deliberately.