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Server crash ?

Posted: Wed 9. Dec 2020, 20:17
by GLoups!
Server crash or disconnect around 8 p.m., 2 players, Europa map, then switch to Gunshop, no stats registered, very weird, here's my client ut2004.log.

Code: Select all

Warning: AntiTCCInputMonitor Package.AntiTCCInputMonitor (Function AntiTCC2009r6.AntiTCCInputMonitor.Tick:057F) Accessed None 'Weapon'
Warning: AntiTCCInputMonitor Package.AntiTCCInputMonitor (Function AntiTCC2009r6.AntiTCCInputMonitor.Tick:05AC) Accessed None 'Weapon'
ScriptLog: UT2k4Browser_ServerListPageFavorites Destroying ServerQueryClient 'ServerQueryClient'
NetComeGo: Close TcpipConnection 176.57.143.200:7788 12/09/20 20:11:00
Warning: EONSHellbender ONS-Europa-C-M5-Beta15-4.EONSHellbender (Function Engine.Vehicle.KDriverLeave:025D) Accessed None 'Game'
Exit: Socket shut down

Server crash ?

Posted: Thu 10. Dec 2020, 21:29
by EmanReleipS
Thanks, there was a crash indeed. I'll look through the crash log and keep an eye on the server.

Edit: So far I've been able to find

Critical: HoldSpot ONS-Europa-C-M5-Beta15-4.HoldSpot (Function UnrealGame.UnrealScriptedSequence.HigherPriorityThan:0100) Runaway loop detected (over 10000000 iterations)

Any idea what this might be? Gunshop is our default map at the moment, so the server will switch to it after a crash.

Server crash ?

Posted: Fri 11. Dec 2020, 20:57
by GLoups!
There's no UnrealScriptedSequence on this map so it's likely server-side.

And the day before yesterday two gunshop map in less than 2 hours :

Wed, 09 Dec 2020 at 20:13:34 CEONSS Onslaught ONS-Gunshop-C-SP5-test1e 7 15.8
Wed, 09 Dec 2020 at 19:35:02 CEONSS Onslaught ONS-Stonewall-VK-C-D5 11 23.9
Wed, 09 Dec 2020 at 19:10:07 CEONSS Onslaught ONS-Dawn-T32-Beta4-2019CAE 16 22.5
Wed, 09 Dec 2020 at 18:58:26 CEONSS Onslaught ONS-Gunshop-C-SP5-test1e 10 9.2