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ONS-DG-Meadowland-C-32p

Posted: Sun 19. Mar 2023, 16:11
by EmanReleipS
ONS-DG-Meadowland-C-V1

* Edit of ONS-DG-Meadowland originally by David R. Green / DGUnreal
* Edited with permission by DG
* Link to the original map: http://www.lilchips.com/freeue2.htm
* Size: large map (20-32 players recommended)

Comment:
Apart from the usual changes (full custom weapon lockers, using Specials for the nodes, EONS Scorpions instead of regular scorpions), my main goal was to make this map easier to navigate. I moved some of the nodes around, and most notably changed the position of the cores. The nodes and cores sit in the terrain more naturally now. I also did some terrain painting to make the path to the next node more obvious. Some nodes also received a decoration to make it more obvious which node you are at (they all looked the same before). Furthermore, the nodes and cores received a (new) building to provide some cover. I also added translocators and the grapple gun to improve the mobility on this map.

Minimap with the design feature:
Meadowlands new.jpg
Meadowlands new.jpg (418.46 KiB) Viewed 14857 times
Changelog:
* Upgraded nodes and cores to Specials
* Changed all weapon lockers to custom weapon lockers with full ammunition
* Placed Translocators near weapon lockers
* Added GrappleGun actor to map
* Replaced regular Scorpions with EONS-Scorpions
* Replaced regular Hellbenders with Hellhounds
* Reworked the health and shield pickups
* Moved bases to sit on the top and bottom sections of the map, instead of the left and right
* Moved some of the nodes around as well
* Fewer nodes and new link setup
* Placed new player starts
* New power core buildings: used the power core houses from ONS-RedBluff
* New power node buildings: used a vehicle shed from ONS-Redbluff
* Center node redesign: Placed stones from ONS-Stonehenge
* Placed lookout towers from ONS-RedBluff with Lightning gun pickups
* Added windmills from ONS-Coldsteel
* Added ForcedDirectionVolumes around map
* Removed IonCannonVolumes
* Increased StallZ
* Increased link gun healing for all nodes by 0.5
* Some terrain editing & painting to make paths more obvious for ground vehicles
* Added changelog script to map
* Rebuilt with RGB8 lighting

Dependencies:
* OnslaughtSpecials2_RNH.u
* HellHound.u
* EONS-Scorpion_BETA3.u

Screenshots:
Meadowlands preview 3.jpg
Meadowlands preview 3.jpg (2.09 MiB) Viewed 14857 times
Meadowlands preview 1.jpg
Meadowlands preview 1.jpg (1.93 MiB) Viewed 14857 times
Meadowlands preview 2.jpg
Meadowlands preview 2.jpg (2.72 MiB) Viewed 14857 times
This map is on the server now. Please post your feedback here!