Crash when entering a Cicada
Posted: Sat 18. Jan 2014, 21:55
Recently, whenever I enter a Cicada on any map I crash and got this error message:
Can anyone shed any light on this is or what may have caused it? As far as I can remember, it is only started happening since I've been playing on my new computer.History: AActor::ProcessRemoteFunction <- (Function ONSPlus_101beta31.ONSPlusDualAttackCraft.ClientKDriverEnter) <- UObject::ProcessEvent <- (ONSPlusDualAttackCraft ONS-KAKMO[UPC]-32p-Beta2-NNC.ONSPlusDualAttackCraft, Function ONSPlus_101beta31.ONSPlusDualAttackCraft.ClientKDriverEnter) <- RemoteCall <- HandleStream <- UActorChannel::ReceivedBunch <- (Actor ONSPlusDualAttackCraft) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level ONS-KAKMO[UPC] <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free