Page 1 of 3
Do we want sektor maps back
Posted: Tue 11. Feb 2014, 20:01
by nine
Hi guys it's nine,
On mine and Vk's behalf I want to put up sector(any of them please state) it's really cool but why was it taken off? Dose anyone know?
If we can't keep it how long will we have it for?
Signing out nine

Re: Do we want sector maps back
Posted: Wed 12. Feb 2014, 14:53
by nine
Hi again,
Sorry for the vagueness about what sector map so I think sector 9
Signing out nine
Re: Do we want setor maps back
Posted: Wed 12. Feb 2014, 15:01
by Anik
I heard that Sector 9 is even better than Grendel ... could that be true? Let's see

Re: Do we want setor maps back
Posted: Wed 12. Feb 2014, 16:37
by nine
Oh it has veacals

Re: Do we want setor maps back
Posted: Wed 12. Feb 2014, 17:13
by Kenny--OMG!!
I've played Sektor 9, it was very fun. I think I liked it best from all of VK's maps. Definitely would like to play it again!
'YES' from me

Re: Do we want sektor maps back
Posted: Thu 13. Feb 2014, 14:20
by nine
5 more days I guess
Re: Do we want sektor maps back
Posted: Thu 13. Feb 2014, 15:29
by Karma_geddon
I remember that Peg (I think) mentioned some technical issues with that map, something about server crashes... But I might be confusing it with something else.
Re: Do we want sektor maps back
Posted: Thu 13. Feb 2014, 16:23
by Pegasus
There has been a weird file dependency issue that's been making Sektor8 (don't remember if it pertains exclusively to V3 or both it and V4) unsuitable to host in terms of server stability. I haven't begun looking into it further to attempt a fix, but Heinz should be able to provide further info about that one if anyone's wondering.
Sektor9 has been summarily rejected as offering substandard quality gameplay (read spammy), what with its combo of very restrictive geometry, splash damage-centric custom vecs and a vortex superweap to top things off; tbqh, if ppl are asking for its return, I seriously gotta question their sense of nostalgia (or memory) :s. Sektor7 was comprised mainly of long corridors with unobstructed views where the custom vecs would usually 1-shot peds, and anyone not equipped with one of the better relics (strength, guns or speed; maybe invisibility on a pinch) wouldn't really last long against aforementioned vecs or sniping from a distance. There was a whole, vast "lower deck" area that saw scant use as well as a top, standalone, countdown node (that could even damage the cores depending on the version), but neither helped stave off the almost always assured overtime match conclusions. Overall, despite S7 undergoing various changes along its different edits, it ended up too unremarkable to even defend its roster placement.
Just some extra insight there for anyone wondering where the Sektor maps had disappeared to and why.
Re: Do we want sektor maps back
Posted: Thu 13. Feb 2014, 17:46
by nine
Alright peg thank you

Re: Do we want sektor maps back
Posted: Fri 14. Feb 2014, 15:52
by Ten
I think all the Sektor 9/8 7 etc maps came from the Techcom server back in the days if i do remember !!
And i do still have theses maps! Somewhere
