ONS-Syrma-SE
Posted: Sun 31. May 2015, 15:11
Well aware of the potential and faults of gameplay of the first edition, difficulties of comebacks, primaries nodes difficult to join (more camping there), difficulties to move , here is the second edition, with a suitable name than SP1 because virtually everything has been corrected (previously in the remanufacturing of most statics-meshes), pathing totally redone, textures, redistribution of vehicles, skyring, overall easthetic aspect, moving trees, add assault pathing.
The first nodes 5 and 9 have been resurfaced and closer to the base with the adding of tunnels and movers Ons-grit like, a better defense of the bases, adding turrets, vehicles more adapted, adding a relic of speed, trying to keep the spirit of the first edition.
Small modifications of vehicles, a turret laser has been added to the Persians as well as an adjustment of the GearRatios making it less heavy to move, Euscorpius fastest, Eonsscorpions.
Zoning of new parties in BSP, bases, all what is possible has been trying, the only decrease in fps bined together come from the scripts of the Persians controlling the bots (test with 32 bots), and therefore should be not the same with the real players.
I try to made a version with no bugs or defaults, so let me know yours minds, greetings GL
Ons-Syrma-SE
The first nodes 5 and 9 have been resurfaced and closer to the base with the adding of tunnels and movers Ons-grit like, a better defense of the bases, adding turrets, vehicles more adapted, adding a relic of speed, trying to keep the spirit of the first edition.
Small modifications of vehicles, a turret laser has been added to the Persians as well as an adjustment of the GearRatios making it less heavy to move, Euscorpius fastest, Eonsscorpions.
Zoning of new parties in BSP, bases, all what is possible has been trying, the only decrease in fps bined together come from the scripts of the Persians controlling the bots (test with 32 bots), and therefore should be not the same with the real players.
I try to made a version with no bugs or defaults, so let me know yours minds, greetings GL
Ons-Syrma-SE