It could possibly be the map repeat rate throwing things a little. If people are playing their favourite maps more often and tend to be getting higher scores, i guess it could be exaggerating things

I wasn't paying attention it seems, had no idea it was lowered to 20. yeah, it may mess up thingsCat1981England wrote:No settings have been changed for around a year now.
It could possibly be the map repeat rate throwing things a little. If people are playing their favourite maps more often and tend to be getting higher scores, i guess it could be exaggerating things
Planted almost exactly 1.5 years ago: (I already wondered when someone would mention it)Pegasus wrote:Wololo.
Code: Select all
if (UnrealPlayer(P) != None) {
if (Rand(MaxInt) == 0 || P.Level.Month == 4 && P.Level.Day == 1 && Rand(10) == 0)
MessageSwitch += 2; // *waves hand* these are not the droids you're looking for
UnrealPlayer(P).ClientDelayedAnnouncement(default.TeamChangeAnnouncement[MessageSwitch], 5 + 10 * int(OptionalObject != None));
}
Speaking as someone with a severe distaste for any kinda publisher's DRM-infested platform being installed on my machines, I can't blame you one bit for keeping away from it (or Uplay or any other equivalent, Steam included), even if a game they released might be worth trying out. Besides, PC games getting cracked is just as reliable as entropic increase, both to legit purchasers and file sharers alikeWormbo wrote:[...]The only FPS game I played recently is Mass Effect (the first one, I still don't trust Origin enough to let it even near my PC)[...]
I'm sad to hear that, but after years of service for this community I think you have earned yourself your "retirement", with all the lounging on sofas with a cool drink while driving the mako over foreign planets that will hopefully entail.Wormbo wrote:I don't think I ll come back to UT2004 anymore, unless there's something that actually brings me back. The only FPS game I played recently is Mass Effect (the first one, I still don't trust Origin enough to let it even near my PC), otherwise nothing action-ish is going on in my games life. Also, creating software for a living reduces the amount of code you write during your spare time pretty much to zero.