ONS-ColdFusion-T32
Posted: Sat 10. Oct 2015, 23:23
My opinion about this map. I hope you will write down your opinions, too.
Gameplay:
It can be a very fast map and end before all nodes are touched. You can win with pure strength or with quickness.
Positive things:
Nice icy world.
You can use the Levi with tactic.
You have the chance of coming back with fast vehicles.
When you navigate the Levi on the hill between 4, 2, 5 or 1, 6, 4 you can control the whole area with it.
Negative things:
You can attack the core with the Levi from far away.
The primary’s 1 and 2 are far away from the core.
When you navigate the Levi on the hill between 4, 2, 5 or 1, 6, 4 you can control the whole area with it.
Changings?
Add a Turtle or Paladin on the core. To prevent the Levi destroying the core to easy.
Add a SPMA (maybe on 4). This is a map where artillery can make fun.
Add an ice-wall on 2 and 1 therewith they can’t get attacked with a Levi standing on the hill. To make a comeback easier.
When adding a SPMA make a rooftop on 1 and 2. Maybe a covering C out of ice which build the wall against the Levi too. That would look nice
Add this cool portable ion cannon on the base. (On the other turret tower where not the target launcher is) [I like the explosion. Nice work this thing; respect, accolade and recognition to the creator.] And it will help to destroy a Levi.
Add a Manta more on the core. Thereby you can go fast to node 1/2.
Gameplay:
It can be a very fast map and end before all nodes are touched. You can win with pure strength or with quickness.
Positive things:
Nice icy world.
You can use the Levi with tactic.
You have the chance of coming back with fast vehicles.
When you navigate the Levi on the hill between 4, 2, 5 or 1, 6, 4 you can control the whole area with it.
Negative things:
You can attack the core with the Levi from far away.
The primary’s 1 and 2 are far away from the core.
When you navigate the Levi on the hill between 4, 2, 5 or 1, 6, 4 you can control the whole area with it.
Changings?
Add a Turtle or Paladin on the core. To prevent the Levi destroying the core to easy.
Add a SPMA (maybe on 4). This is a map where artillery can make fun.
Add an ice-wall on 2 and 1 therewith they can’t get attacked with a Levi standing on the hill. To make a comeback easier.
When adding a SPMA make a rooftop on 1 and 2. Maybe a covering C out of ice which build the wall against the Levi too. That would look nice
Add this cool portable ion cannon on the base. (On the other turret tower where not the target launcher is) [I like the explosion. Nice work this thing; respect, accolade and recognition to the creator.] And it will help to destroy a Levi.
Add a Manta more on the core. Thereby you can go fast to node 1/2.