Bot Skill

Server setup, history & future
User avatar
Miauz55555
Posts: 2051
Joined: Sun 7. Jun 2015, 23:12
Description: https://discord.gg/X4V8THM
Location: Germany
Contact:

Bot Skill

Post by Miauz55555 »

Novice: 25% damage, 60% movement speed, won't move during combat, 30° field of view, aim can go up to 30° off target, turns less than 180° per second.

Average: 40% damage, 70% speed, little better accuracy, turns a bit more than 180° per second.

Experienced: 55% damage, 80% speed, uses Translocator, strafes during combat, 40° field of view, turns more than 180° per second.

Skilled: 70% damage, 90% speed, can double jump, field of view 60°, turns approx. 225° per second.

Adept: full damage, full speed, tries to dodge incoming fire, tries to get closer during combat, if using non-hitscan weapon then "leads" aiming, field of view 80°, turns nearly 270° per second.

Masterful: uses Impact Hammer to jump higher, uses shock combo, changes target during combat, in Onslaught it will repair powernodes before leaving, field of view 100°, turns approx. 315° per second. This is as close as it can get to a real human opponent - higher skill bots are considered bots that cheat.

Inhuman: tries to dodge enemy aim, field of view 120° without distance limits, bails out if an incoming AVRiL will destroy the vehicle, turns around in less than one second.

Godlike: aim goes less than 1° off target, 360° field of view without line of sight limitations (meaning it sees the whole map at all times), turns around in less than 0.5 seconds.
Image
Image
User avatar
Miauz55555
Posts: 2051
Joined: Sun 7. Jun 2015, 23:12
Description: https://discord.gg/X4V8THM
Location: Germany
Contact:

Bot Skill

Post by Miauz55555 »

EmanReleipS wrote: Sat 30. Nov 2013, 00:52 ..
"Hill Jogger" suggested on discord to lower the minimum player count from 10 to 6. Would mean maximum 5 bots plus 1 player. What do you all think about that?
Image
Image
User avatar
DaveTheBlaze
Posts: 83
Joined: Sun 15. Mar 2020, 18:28
Description: CovidFreeMapper

Bot Skill

Post by DaveTheBlaze »

Miauz55555 wrote: Sun 12. Feb 2023, 22:49 ...minimum player count from 10 to 6. Would mean maximum 5 bots plus 1 player. What do you all think about that?
The minimum player count right now is 10? That means altogether and not per team right? So 5 players per team (bots or human).
If the new minimum player count will be 6, doesn't that mean there will be 3 players minimum on each team (bots or human)?

I like the way it currently is set-up. I mean most of the ONS maps are very big, so it only makes sense to have at least 5 or 6 players per team. And if there are not enough humans around it makes sense to fill the missing spots with bots.
User avatar
Miauz55555
Posts: 2051
Joined: Sun 7. Jun 2015, 23:12
Description: https://discord.gg/X4V8THM
Location: Germany
Contact:

Bot Skill

Post by Miauz55555 »

Yes, 5 per team right now.
Image
Image
User avatar
DaveTheBlaze
Posts: 83
Joined: Sun 15. Mar 2020, 18:28
Description: CovidFreeMapper

Bot Skill

Post by DaveTheBlaze »

Miauz55555 wrote: Mon 13. Feb 2023, 17:31 Yes, 5 per team right now.
I would not lower that number in my opinion.
User avatar
EmanReleipS
Administrator
Posts: 3415
Joined: Thu 3. Oct 2013, 00:18
Description: Pancake Fairy
Location: Germany

Bot Skill

Post by EmanReleipS »

Miauz55555 wrote: Sun 12. Feb 2023, 22:49
EmanReleipS wrote: Sat 30. Nov 2013, 00:52 ..
"Hill Jogger" suggested on discord to lower the minimum player count from 10 to 6. Would mean maximum 5 bots plus 1 player. What do you all think about that?
Sounds like Omni's setup, no? I agree with Dave that there would be too few players/bots for large maps.
Image
Post Reply