
http://www.mediafire.com/download/pf0vf ... ird%5D.rar
Seems to be the same thing as with BitchSlap: Both maps crash everytime they go into a quick round rematch. Probably an adverse combination of some map-related stuff implemented in BitchSlap & Twilight along with our rematch balancer (EvenMatch):Pegasus wrote:Heinz will need to look at the server log to make sure there was indeed a crash (or more than one), but if that's indeed the case, it'd obviously be a problem we wouldn't allow to persist. If I had to speculate, and with no facts to back this up right now, the fact that the revised edit seems to have the same name as the previous one, but is requesting additional resources might have something to do with it. It's generally accepted as a best practice in mapping to not release subsequent map edits under the exact same filename (just as the rule that the filename part shouldn't contain periods itself).Zon3r wrote:Yesterday and today the same thing happened. After a quick round when it should have been the second round the map crashed or whatever. And both time it switched automatically to tripleslap
Code: Select all
Log: Opening user log ../UserLogs/AntiTCC_2014-03-03_00-11_ONSOnslaughtGame_ONS-Twilight.log
EvenMatchRules: Shuffling teams from previous match...
AntiTCC: Saving Anti TCC log ../UserLogs/AntiTCC_2014-03-03_00-11_ONSOnslaughtGame_ONS-Twilight.log
Log: AttachToBone: No bone named [head] found in actor ONSPlusRV's skeleton.
Log: AttachToBone: No bone named [head] found in actor ONSPlusAttackCraft's skeleton.
Log: AttachToBone: No bone named [head] found in actor ONSPlusHoverBike's skeleton.
Log: Opening user log ../UserLogs/AntiTCC_2014-03-03_00-11_ONSOnslaughtGame_ONS-Twilight.log
AntiTCC: Saving Anti TCC log ../UserLogs/AntiTCC_2014-03-03_00-11_ONSOnslaughtGame_ONS-Twilight.log
Log: AttachToBone: No bone named [head] found in actor ONSPlusHoverBike's skeleton.
Log: AttachToBone: No bone named [head] found in actor ONSPlusHoverBike's skeleton.
EvenMatchRules: Quick first round, shuffling teams...
Log: Collecting garbage
Log:
Developer Backtrace:
Log: [ 1] ./ucc-bin() [0x8468c74]
Log: [ 2] [0xf77d3400]
Log: [ 3] ./ucc-bin() [0x84364e7]
Log: [ 4] ./ucc-bin() [0x8454ad0]
Log: [ 5] ./ucc-bin() [0x828663a]
Log: [ 6] ./ucc-bin() [0x8280de6]
Log: [ 7] ./ucc-bin() [0x8454b52]
Log: [ 8] ./ucc-bin() [0x83e47d9]
Log: [ 9] ./ucc-bin() [0x843974b]
Log: [10] ./ucc-bin() [0x80b2b09]
Log: [11] ./ucc-bin() [0x8454b52]
Log: [12] ./ucc-bin() [0x845e015]
Log: [13] ./ucc-bin() [0x83e47d9]
Log: [14] ./ucc-bin() [0x843974b]
Log: [15] ./ucc-bin() [0x80b2b09]
Log: [16] ./ucc-bin() [0x8454b52]
Log: [17] ./ucc-bin() [0x845e015]
Log: [18] ./ucc-bin() [0x83e47d9]
Log: [19] ./ucc-bin() [0x843974b]
Log: [20] ./ucc-bin() [0x80b2b09]
Log: [21] ./ucc-bin() [0x8454b52]
Log: [22] ./ucc-bin() [0x845e015]
Log: [23] ./ucc-bin() [0x83e47d9]
Log: [24] ./ucc-bin() [0x843974b]
Log: [25] ./ucc-bin() [0x80b2b09]
Log: [26] ./ucc-bin() [0x8454b52]
Log: [27] ./ucc-bin() [0x845e015]
Log: [28] ./ucc-bin() [0x83e47d9]
Log: [29] ./ucc-bin() [0x843974b]
Log: [30] ./ucc-bin() [0x80b2b09]
Log: [31] ./ucc-bin() [0x8454b52]
Log: [32] ./ucc-bin() [0x83e47d9]
Log: [33] ./ucc-bin() [0x843974b]
Log: [34] ./ucc-bin() [0x80b2b09]
Log: [35] ./ucc-bin() [0x8454b52]
Log: [36] ./ucc-bin() [0x845e015]
Log: [37] ./ucc-bin() [0x83e47d9]
Log: [38] ./ucc-bin() [0x843974b]
Log: [39] ./ucc-bin() [0x80b2b09]
Log: [40] ./ucc-bin() [0x8454b52]
Log: [41] ./ucc-bin() [0x83e47d9]
Log: [42] ./ucc-bin() [0x843974b]
Log: [43] ./ucc-bin() [0x80b2b09]
Log: [44] ./ucc-bin() [0x8454b52]
Log: [45] ./ucc-bin() [0x83e47d9]
Log: [46] ./ucc-bin() [0x843974b]
Log: [47] ./ucc-bin() [0x80b2b09]
Log: [48] ./ucc-bin() [0x8454b52]
Log: [49] ./ucc-bin() [0x83e47d9]
Log: [50] ./ucc-bin() [0x843974b]
Log: [51] ./ucc-bin() [0x80b2b09]
Log: [52] ./ucc-bin() [0x8454b52]
Log: [53] ./ucc-bin() [0x83e47d9]
Log: [54] ./ucc-bin() [0x843974b]
Log: [55] ./ucc-bin() [0x80b2b09]
Log: [56] ./ucc-bin() [0x8454b52]
Log: [57] ./ucc-bin() [0x816276d]
Log: [58] ./ucc-bin() [0x816bf1c]
Log: [59] ./ucc-bin() [0x8454b52]
Log: [60] ./ucc-bin() [0x83e47d9]
Log: [61] ./ucc-bin() [0x843974b]
Log: [62] ./ucc-bin() [0x810cd18]
Log: [63] ./ucc-bin() [0x81246b8]
Log: [64] ./ucc-bin() [0x8454b52]
Log: Unreal Call Stack: UObject::GetFullName <- TestReach <- TArray<< <- UStaticMeshInstance::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Exit: Exiting.
Log: FileManager: Reading 2 GByte 4524 MByte 4195120 KByte 800 Bytes from HD took 1.538613 seconds (1.538613 reading, 0.000000 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Mon Mar 3 00:18:39 2014