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Re: BridgeOfFate
Posted: Wed 10. Jun 2015, 14:20
by RottenToTheCore
Is there a space problem, so that Bridge does not fit anymore into the roster?
If it's not a space problem: Why not erase all the S***maps that are played once in a month or via botvote at night, that overcrowd the roster?
I really don't get your point that makes you not wanna people play the maps they really like

.
That reminds me of supermarkets or drugstores that kick your favourite product out of the catalogue just to make sth new and hip without taking into consideration that it worked well.
(where is my favourite toothpaste?

)
Cat1981England wrote:If popularity was the aim, we would shut down the server and start a Cod or Battlefield one.
Okay. But it should be to a certain level, as an empty server serves (ha-ha) nobody.
Cat1981England wrote:[...]such as yourself spends time working on one of these "shite but popular" maps such as BoF[...]
Your opinion. Yours. Individual. No universal validity.
I saw many people who called Bridge their favourite map. Same counts for Stonewall.
Re: BridgeOfFate
Posted: Wed 10. Jun 2015, 23:44
by Cat1981England
The problem isn't the overall size of the roster, we could increase it from 89 to 90 and no one would notice, the problem is the number of "DM" maps. We try and keep things balanced, so if a "tank" map such as NevermoreTMU comes in, out goes Tanks-A-Lot. Pandemonium comes in, Maelstrom-NV goes etc
Do you really think we would just remove a popular map out of spite or to give us something to do?
BoF has been in decline for awhile now. Back in November the average number of players per match was 18.3, now it's 15.8, in that time the number of players on the server has gone up. So removing it is not based on my "opinion", it's based in fact, the fact that it's becoming tiresome for a lot of people. You're right that it's popular, it's still some peoples favourite, but it's been overplayed and the number of people complaining is growing. Give it a few months and it can go back on in place of Gren or Stone. That helps keep thing fresh for people, it also helps BoF in the long run because if we keep it on it'll die like a lot of other maps.
I would like to think that after the reintroduction of maps such as Airmars, Deathdome, Gren, MTMU, Rail etc you would have a little more faith.
Re: BridgeOfFate
Posted: Wed 10. Jun 2015, 23:59
by Maniac
I hope you are going to edit it before posting it back into roster. Of all maps we currently have, even Dreamus and BitchSlap offer more ONS than BoF. I don't say it's not fun to DM, but CEONSS, not CEDMS, right? Of all the nodes, only 2 middle hall nodes are *not* freaking spam arenas sized 10x10 meters. Maybe some catwalks or tunnels or smth?
Re: BridgeOfFate
Posted: Thu 11. Jun 2015, 00:18
by Cat1981England
I don't know yet, I guess it's part of its appeal. Anyway, the number of maps that are already in line to be edited is huge. Stone need it's 32p performance and the lighting gun bug looked at for example.
Re: BridgeOfFate
Posted: Thu 11. Jun 2015, 16:09
by N4rkoT1k
What?! Did you remove my precious bridge??
If so: Please, in the name of the UT god, bring it back!

Re: BridgeOfFate
Posted: Thu 11. Jun 2015, 23:29
by Cat1981England
It will be removed this weekend, but it'll be back at some point probably in place of Stonewall or Spacecargo.
Re: BridgeOfFate
Posted: Fri 12. Jun 2015, 11:31
by Xac
The demise of Bridge...
What was good about Bridge was a good primary layout, allowing a weak team to hang on in the battle and sometimes make a comeback...or at least go down fighting
The bad thing was the node arrangement in the centre on either side of the bridge, which would end up in a constant spam battle.
Hopefully it will be improved and revived...
Re: BridgeOfFate
Posted: Sat 13. Jun 2015, 15:47
by RottenToTheCore
And the whole thread was... for... what?
Re: BridgeOfFate
Posted: Sat 13. Jun 2015, 16:24
by Maniac
RottenToTheCore wrote:And the whole thread was... for... what?
Primarily: for proposing a new nodes layout for BoF to improve the ONS gameplay quality on it due to author's dissatisfaction by it;
Secondarily: to raise a discussion about this controversial map and hear out players opinions about if it needs any changes at all.