Throughout my years of active participation in the UT community, as well as during my tenure as a CEONSS staffer, my roster management recommendations have always revolved around two axes/priorities:
- The first is my understanding of principles of game design in general, a subset of which
is map editing, and a field which these days has attained academic recognition and is being offered and taught in universities. More specifically though, I focus on compliance with standards developed and evolving based on those principles in order to better assess the quality of gameplay that different map offerings can (potentially) deliver across the
entire spectrum of UT/ONS' skill-based disciplines, i.e. not just dueling. I don't know whether that would merit such pursuits being characterized as scientific, but if so, I'd welcome that as an honourary distinction.
- Secondly, the adherence of [prospective] content to the server's mission statement of delivering ONS not just in name, but
in essence, and
good ONS at that too, through the application of the aforementioned criteria.
Fun by itself is an entirely mercurial concept. For varying amounts of people, hitscan fights are fun, DM is fun, BR is fun, drinking with friends is fun, griefing others is fun, playing different games is fun, and so on. Hell, search long enough and you can find a fan of anything somewhere having fun with it, no matter its quality. CEONSS exists to serve a specific purpose and, judging by the size of the community created around it, that purpose seems to resonate with a lot of people. Progressing with that in mind, thus affirming the community's trust in the project, would therefore make the most sense.
As such, pending any official revision regarding CEONSS' purpose, and notwithstanding the sizable amount of member feedback formulated along a more analytical/critical direction, I can assure you that arguments pertaining to raw & unqualified, personal tastes - yours, mine or anybody else's - and populism in general as a component of content evaluation, for that matter, remain as irrelevant an influence to my evaluations as they've ever been.
Beyond this disclaimer, I think there's little point in discussing anything further on the matter, as it seems our fundamentally different perspectives would only doom us to keep talking past each other. Enjoy your stay, and may all your matches be ggs

.