Re: MinusTankMeUp
Posted: Sat 31. Jan 2015, 16:27
Cages and cicadas: I'll make them bigger a bit, but you'd better show me how to stuck Cicada in-game, I couldn't do it with new volumes. Also, new volumes are Cicada-only and small ones are universal, so can't delete them.
Triggers and movers: the trigger moves that shining cage to top while a player stands on trigger. It worked OK in play, for obvious reasons I could not make a bot stay there to test
Terrain near node 9: sorry, can't do it, Terrain editor window is totally messed up in th editor.
Link Tanks rotations - fixed
Central trench: there IS a blocking volume, but pieces of terrain sticks down from it somewhere. I guess it is the source of problem. Fix it if you can please.
EDIT: sorry, forgot to upload map, did it now.
Triggers and movers: the trigger moves that shining cage to top while a player stands on trigger. It worked OK in play, for obvious reasons I could not make a bot stay there to test

Terrain near node 9: sorry, can't do it, Terrain editor window is totally messed up in th editor.
Link Tanks rotations - fixed
Central trench: there IS a blocking volume, but pieces of terrain sticks down from it somewhere. I guess it is the source of problem. Fix it if you can please.
EDIT: sorry, forgot to upload map, did it now.