SpaceEngineer

Who is who on CEONSS
SpaceEngineer
Posts: 75
Joined: Sat 3. Mar 2012, 22:26
Description: what is it?

SpaceEngineer

Post by SpaceEngineer »

Hi all! Here I am! I play on CEONSS a long time, but don't was registered on this forum. What we can discuss here? :)

I am playing UT2004 since 2005, but only since 2011 online (because I has ugly expensive internet before). I like ONS mode and some VCTF maps. Before UT, I was playing Quake3 a lot.

I am from Russia, Saint-Petersburg city. I have higher education - postgraduate, soon I will finish my dissertation and to become a Ph.D (I hope :) ). My specialty - astrophysics and radio astronomy. My English is medium scall, so do not laugh :)

Maybe you want know what is my nick means? I am a space engineer because I made my own Universe :) Virtual of cource)) I made a planetarium and game program called SpaceEngine. Youtube can show you a lot of vids made by fans, also you can download and test it on http://en.spaceengine.org . It is a free program, and I hope some day it become a space sim game.

Returning back to UT, what is your favourite weapon guys? My is a flak, shock, bio and deemer :) And I hate lamo spiders! Among vehicles I love bio tank, mino and dragon. Dragon's bomb is the best! Also link tank is very useful vehicle in ONS, it would be cool if it were a standard vehicle.
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7homasito
Posts: 39
Joined: Sun 6. Nov 2011, 22:27
Description: Cover your heads!

Re: SpaceEngineer

Post by 7homasito »

Welcome Spacey! :yippiiieh:

Always thought you would be a retired astronaut (or Kosmonaut as it's called in Russia :D ) but I wasn't that far away was I? :)
Looked at the webpage, quite impressive stuff y'all are doing there. Would be nice if that ended up in a simulation game one day. Just tryout at some game developers with the idea, only a matter of time until one will be raving about the idea :yoman:

Not really the best place to talk about this, but okay, why not (thought we should move this convo to another thread)
My favorite weapon has to be shock and lg, but my favourite kills are when people walk into an AVRIL :rofl:
Vehiclewise it's hard to say... There are a lot of powerful ones and a lot of underrated vehicles (like the Cicada, BioBadger and KingHellhound for example)... I love the Hurricane for several reasons: it has a great air defense, can take a shot from an omnitaur without dying, is fast and its primary weapon has somewhat ballistic curve at the end, which can be VERY useful when since it doesn't need direct line of side and you can shoot over hills, walls etc pp without being vulnerable.
For dogfights in the air my go-to-flyer is the phoenix or the dragon.
7/~ Image
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Gollum~*B*~AF
Posts: 274
Joined: Wed 15. Feb 2012, 14:28
Description: it's my RING, only!
Location: Germany

Re: SpaceEngineer

Post by Gollum~*B*~AF »

Moin SpaceEngineer and welcome :mrgreen:
kringspiertyfus
Posts: 11
Joined: Mon 20. Feb 2012, 21:10
Description: plz dude

Re: SpaceEngineer

Post by kringspiertyfus »

Welcome blat, and watch out for gollums ring :)
elect
Posts: 278
Joined: Thu 23. Feb 2012, 16:28
Description: Srly? Are u kidding me?

Re: SpaceEngineer

Post by elect »

Ogame is coming back in my mind..
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GLoups!
Posts: 574
Joined: Fri 3. Feb 2012, 17:57
Description: Just play for fun.
Location: Fr

Re: SpaceEngineer

Post by GLoups! »

Good space see you soon on ceonss for a big fight and let's go to the "BigBang" theory.. excuse me for my bad english!
elect
Posts: 278
Joined: Thu 23. Feb 2012, 16:28
Description: Srly? Are u kidding me?

Re: SpaceEngineer

Post by elect »

GLoups! wrote:Good space see you soon on ceonss for a big fight and let's go to the "BigBang" theory.. excuse me for my bad english!

Dont worry, just be ready for the next step, the "gang bang" theory ;)
elect
Posts: 278
Joined: Thu 23. Feb 2012, 16:28
Description: Srly? Are u kidding me?

Re: SpaceEngineer

Post by elect »

Btw, spaceeng, I was looking carefully at the video on the website, really not bad, its very cool!

Did you everything in your own?
SpaceEngineer
Posts: 75
Joined: Sat 3. Mar 2012, 22:26
Description: what is it?

Re: SpaceEngineer

Post by SpaceEngineer »

Yes, I made this engine myself. I going to add spaceships, cities, and even Quake3 map support. So you can land on you ship, take rocket launcher a start a battle on arena. It would be cool to add supporting of UT maps, but their format a bit complicated.
By the other hand, I want to make some space maps for ONS, including spacefighters from AS-MotherShip. But I have no experience in UnrealEd... How many master mapmakers here? :) Also, I can upgrade space skyboxes for a lot of maps using SpaceEngine as skybox generator. But UT have disadvantage in this - every upgraded map should become a new map and should be installed on the server.
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VK!*
Posts: 25
Joined: Mon 9. Jan 2012, 18:16
Description: omg they killed kenny

Re: SpaceEngineer

Post by VK!* »

Skybox creator would be nice to my latest spacecargo map.
I have some skils in unrealed, created more the 10 maps and edits.

Vk
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