I decided to check out the forums after Rotten made a comment about shooting through the fence on stardust or whatever that map is named yesterday. It seems you certainly have a lively community here. I was reading up on some posts regarding 'bugs' and gameplay and complaining about mine and thought I'd share some of my comments and observations. It might turn into a bit of a diary but hopefully won't taste like diarea to most. Read and delete at your own judgment but I think this is some fair feedback.
First of, I'm happy people still play this game and that this server is fairly well populated. I think it's one of the best games ever and was certainly a good investment, $50 for 5000 hours of fun. Hard to beat. Been playing myself since 2004 back when I was flickering around on the screen due to limited capabilities of my 14.4K modem. I spent countless hours in the weekends playing with my brother on the other side of the ocean when I was an expat in the USA. Used to play a lot on deathwarrant and omnipotents back in the USA and then techcom and now here since I'm back in Holland. Good to see after all this time not everyone has retired. Kudos for keeping the server alive.
As far as comments regarding gameplay, use of 'bugs' and other, where to begin. First, it's great you (someone) are providing the server service but you honestly cannot expect that online players take the trouble to read forums. Personally, if I have any game time on hand I try not to spend it on meta stuff. Also, you cannot expect everyone to know who is admin and should be listened too and who is not if they are not named 'ADMIN'. The best way, really, if you want to prevent people from using such 'bugs' is like someone else wrote on this forum, have them fixed or if that takes too much effort, replace the map with one less buggy, there's plenty of maps to choose from. If that is not possible then at least add a clear MOTD when the game starts regarding what's considered a bug (maybe you did but I didn't read it....)
But OK, now that I have read some of the posts if that fence thing on stardust is off limits then OK I'll try not to forget. Remind me if I do. But I think if people are concerned about that there are other things to discuss also and everyone should be honest about that.
As far as gameplay, people are different and have different interests and playing styles. Such is life. For me it depends on a couple of things. First, I don't like to die :-). Second, my style depends on my mood, sometimes I feel like joining the front lines in quick action and sometimes I like to hang back and do some bendering or tanking so to speak. Nothing in the manual says I have to advance.
I don't consider myself a particularly good aim and certainly not a good strategist but my strengths are that I am quick, versatile, capable of thinking out of the box and, not unimportant, I am very observant of other players' skills and tricks and learn from them. More people should try that instead of complaining when they die. I don't use hax. And frankly I havent seen any hax on any server in years because they are easy to recognize: perfect aim with zero movement skills.
I like high-speed up close confrontations as much as tanking. I used to play assault sometimes on omnipotents and remember one map where you had to make it through a long straight hallway with few places to hide while 16 opponents shooting everything they had at you from the other side. Best fun ever! I like this chaos, it's an achievement when you make it through. On ONS, after 15,000 matches played, sometimes the same old stuff gets old, especially on large maps with lots of flying around and little action, and I then tend to go explore 'strange new corners' or 'unusual' utilization of the map which may seem useless contribution or exploit to some.
Sometimes I get tired if I feel like I have to pull the entire team. That's when I call out "Team 0.5" at the end of the match. Not that this happens a lot but sometimes it does. If I take a manta solo at the start of the match then it is because I cannot fathom after all these years how slow most people still are when the match starts, running around in circles chasing their own tail around the weapon lockers which is pointless. Tip of the day: you dont need to collect weapons at home base, you can do that at the first node. I get to first node faster walking than most people in a manta. You also have 10-20 seconds of idle time before the game starts to fly the camera around and check where the vehicles are and how to get there so don't complain if i get there first.
Sometimes my gameplay causes commotion in the chat channel but honestly, some people complain so much about everything that I honestly suspect them of trolling. But sometimes yes you have a valid point. If you feel I need correcting then say so with a good argument and I will generally listen unless the comments come from people that I feel are whining all the time. I don't take them seriously. Some people shout out when being killed by any weapon other than their own personal favorite as being 'unmanly' or 'unfair' which is simply nonsense to me and only makes me spam you more. Some people prefer to use a single weapon the entire match - go for it - and some like me like to use all of them. On the spider front, if after 1,000 games you still cannot evade spiders then you didnt do your homework. Furthermore, I think as a fair rule, each persons' comments should be valued proportionally with their average node and core build and destruct rate per hour. Maybe those can be posted with each forum post or chat comment

As far as laming in general, agreed, i do some of that, honestly because it can be huge fun, but I'm certainly not unique in that sense. Plenty of people hiding with lightning guns on the other side of the map (or for example on top rim in Tyrant) doing nothing useful in particular. If you want players to contribute and not 'hang back', how about eliminating lightning guns and sniper rifles? Spamming with mantas nodes locked or not seems common practise. Or basecamping enemy base in badgers or paladins (again tyrant), dragons etc and what about those annoying falcon pilots.
Some people only play maps they know they are good at. What's up with that? If their vote doesnt make it they spectate until the next match. If that's not lame then i don't know what is. Allow your fellow players to enjoy a fully populated match even if it's not your favorite. Where is the love?
I think to a large degree laming depends on some maps being simply way over powered vehicle wise. I mean omaha with dragons, falcons, mino, ions etc. Tyrant with 4 tanks that can hide everywhere, badgers, super shock rifle etc and super exposed nodes. Gunshop with 4 deemers, 2 painters, 3 air strikes. Tyrant, although I like it for it's quick action, seems commonly a free-for-all-laming kind of map where quite a few people participate in. Badgers running around aimlessly spamming nodes locked or not. For these reasons I like smaller maps with fewer vehicles and definitely not the spammy ones. That's one solution. How about dreamus without the mantas, such a map setup would be great in my opinion.
OK, i think I'll stop here, this was some venting and some admission of guilt. But each for themselves take an honest look at your own gameplay and your contribution to your team. In conclusion, it would help to fix or at least publish bugs *in game* and remove vehicles rather than maps.
Kudos again for keeping the server up. Hope for another 10 yrs.
Bola.