Once again, thank you Sedoy for taking the time to create something for us

I have to ask though, have either of you asked Scarface if you could edit this? I believe he is still some-what active even though he's working on TOXIKK at the moment.
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I hate giving good people bad news, but there are one or two other issues.
The primary nodes are both overlooked by the cores and the cores themselves are very hard to attack. If this did go on the server in its current form, it would go into overtime every single time it is played. Also some of the plants have their cull distance set too low and pop in and out of view.
The biggest reason why this can't go on is the performance. This map in its CTF form is notorious for having poor performance, and that's with 16 players and no nodes. If we put this on it would be unplayable for the majority of players. To give you some comparisons, on Torlan (which I use as a performance gauge) I get a minimum of 180 fps, on AbandonedCity I get a minimum of 98fps, on this map I get a minimum 38fps, all with no bots. I suspect it would have equally poor net performance.
I'm very sorry Sedoy, but this can't go on. I'll go even further and suggest abandoning it altogether rather then wasting any more time on it. To even get a chance of getting on the server the performance would need to quadruple, and I can't see how anyone could get that out of this map. That's before we even start looking at gameplay.
Sorry.