Sometimes you might want to have those files installed to your UT, e.g. if you want to play the custom maps in offline mode. Therefore you need to extract the files from your cache. This is a little how-to:
Either extract the files manually as described here or download an UT cache extractor, e.g. UT2004MI or }TCP{Cocos CacheExtractor. If your PC runs with WinXP, all is fine and just follow the instructions described there. If you're running WinVista or Win7, it's a bit tricky to set the directories (both extractors have been coded for 2000/XP).
Note: Before you can even see the Virtual Store in Vista/7, you have to make the hidden folders visible in your Windows Explorer!
Here's an example how Cocos CacheExtractor has to be configured:
- UT2004 Cache directory: C:\Users\Your User Name\AppData\Local\VirtualStore\Program Files\Unreal Tournament 2004\Cache
- Destination directory: C:\Users\Your User Name\AppData\Local\VirtualStore\Program Files\Unreal Tournament 2004
- Set the UT game directory: -> Settings -> Configure UT 2004 game directory -> Uncheck "The UT2004 game directory is the parent of the Cache directory" then set the path to C:\Program Files\Unreal Tournament 2004
- Go on like you would on WinXP how to extract the files you want to be installed
- As an option, you may cut and paste the extracted files from the virtual store to the main UT game directory
Good luck!